Solar as a whole needs a rework. Healing on all classes obliterated balance in PvE and PvP and warlocks got shafted in their design.
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It's not that it's healing on all classes it's more that phoenix dive is inefficiënt and warlocks don't have any other unique source of support healing
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[quote]It's not that it's healing on all classes it's more that phoenix dive is inefficiënt and warlocks don't have any other unique source of support healing[/quote] My reworks on Solar Warlock for better Airplay. And in General Gameplay Synergy. Facts, Ember of Benevolence shouldn't be an Fragments, it should be intrinsic to the Warlock in general. [i]"applying restoration, cute, or radiant, grants increased grenade, melee, class regeneration."[/i] To incentive support play and reward it. If your not gonna make Ember of Benevolence, intrinsic, then combine it with Ember of Tempering for Warlocks Only, that way we can benefit from the Syngery that OUR NAME Warlock IMPLIES. There are Fragments for Warlocks that need to be combined. Aspects, Icarus Dash and Heat Rises should be combined, and [i][b]Powered Melee Blows[/b][/i] well in the air should proc Heat Rises. Pheonix Dive needs a shorter Cooldown in general.
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I’m talking about the balance of the game as a whole when talking about healing. Titans with lorely are one man armies in PvE and hunters with healing grenades and high resilience can cover all bases with no downsides.
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That's an entirely different issue, I'm saying that even if there aren't any other solar guardians dawnblade isn't good enough at healing to be a healer