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I'm literally advocating for aiming to matter more in the air...
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Aerial gameplay should not be the dominant playstyle, it should not be the most efficient way of engaging someone. As such AE does a good job at that. Movement is movement, it's for dodging enemy fire and repositioning or surprising the enemy.
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[quote]Movement is movement, it's for dodging enemy fire and repositioning or surprising the enemy.[/quote] I wonder if jumping in D2 does any of these rhings... Oh wait. It is meant for ALL OF THEM.
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Yeah it's almost like jumping got nerfed with AE because it was getting out of hand. It's almost like it took no skill to press one -blam!- button and gain a hefty advantage over your opponent. Wow.
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Jumping wrong exposes you. Removes you from cover. Decent players would capitalize on those mistakes and better players would manage to stay behind cover while jumping. And there's more. There's a lot potential in the vertical space of Destiny. Only players it was a free win against are the players good players won't match in the new comp playlist anymore anyways.
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Edited by Dante: 11/18/2022 9:44:17 AMyou know who sucks in pvp when they think jumping is OP lmfao what? cant look up that fast with ur negative sens roller? poor Timmy this is why roller players are disease of modern fps.
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Yeah that's pretty ridiculous. I mean if it takes just one button press...... Doesn't everyone have that ability, whats so hard about looking up? My guess is their reaction time is so slow they can't look up.... Walking and chewing gum is no longer allowed as its just showing off and making those who can't, feel inadequate.