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Destiny 2

Discuss all things Destiny 2.
Edited by Quiet_Bushi: 10/18/2022 3:11:21 PM
50

Will Lightfall follow the Seasonal Model too? =/

Hey Guardians. I'm kinda worried by imagine spending another year with D2 following the same scheme of the Seasonal Model we've experienced so far... for other 4 Seasons? What I'm talking about is the scheme that brings us to: start the Season, get the Artifact to grind for Mods to use against Champions and make some Builds [i](also grind for Power for GM contents)[/i], complete the Seasonal Activity to step forward the story, wait an entire week to continue, meanwhile grind some new Currency to Upgrade the Seasonal *thing to upgrade* and Weapons/Armors, complete some Challanges to get EXP and Bright Dust, repeat. I've reached the point in which after 3-4 weeks I'm already tired ot this and basically PvE is kinda dead for me. I do just the bare minimum, collect those 2-3 things that I'm interested into and I'm done =/ I was wondering if others feel the same way I do and what do you do meanwhile when you reach the point in which the Season becomes boring. This Season I went back in PvP after a Season of pause so I killed the time in this way, but I wonder if it will be enough also with Lightfall.

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  • Since they’re still selling an annual pass with 4 seasons I assume the plan is to continue this model. I hope the grinds are better designed though. I don’t know if it one team working on all the seasons or multiple teams designing and developing them. It feels like multiple teams as some seasons hit a far better balance and of time:reward than others. I agree with somebody I saw say that seasons don’t always have to have a new activity and story. Since they don’t go into the DCV after each season ends any more there isn’t as much of a rush to get everything you want from them (story, triumphs, god rolls, etc). So if one or more seasons were just bigger loot table and content inclusions, like lots of more weapons and armor added to existing activities, and larger drops of new crucible maps.

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