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Destiny 2

Discuss all things Destiny 2.
Edited by Quiet_Bushi: 10/18/2022 3:11:21 PM
50

Will Lightfall follow the Seasonal Model too? =/

Hey Guardians. I'm kinda worried by imagine spending another year with D2 following the same scheme of the Seasonal Model we've experienced so far... for other 4 Seasons? What I'm talking about is the scheme that brings us to: start the Season, get the Artifact to grind for Mods to use against Champions and make some Builds [i](also grind for Power for GM contents)[/i], complete the Seasonal Activity to step forward the story, wait an entire week to continue, meanwhile grind some new Currency to Upgrade the Seasonal *thing to upgrade* and Weapons/Armors, complete some Challanges to get EXP and Bright Dust, repeat. I've reached the point in which after 3-4 weeks I'm already tired ot this and basically PvE is kinda dead for me. I do just the bare minimum, collect those 2-3 things that I'm interested into and I'm done =/ I was wondering if others feel the same way I do and what do you do meanwhile when you reach the point in which the Season becomes boring. This Season I went back in PvP after a Season of pause so I killed the time in this way, but I wonder if it will be enough also with Lightfall.

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  • [quote]What I'm talking about is the scheme that brings us to: start the Season, get the Artifact to grind for Mods to use against Champions and make some Builds (also grind for Power for GM contents), complete the Seasonal Activity to step forward the story, wait an entire week to continue, meanwhile grind some new Currency to Upgrade the Seasonal *thing to upgrade* and Weapons/Armors, complete some Challanges to get EXP and Bright Dust, repeat.[/quote] This is basically Destiny, and is what I enjoy about the game. However, like yourself, I am now getting bored with it, but for different reasons. Mainly, recycling. You grind for a god roll weapon, it is removed from the loot pool, then it comes back with new perks and traits, so you're expected to go through all that again for the same weapon. Same with raids. I burnt out doing VoG and Kings Fall, and they came back, great for new players, but not so exciting for vets. Same old crucible maps, with no real attempt to improve matchmaking, balancing, and the inability to block or perma ban cheats. In addition to the little things that drive you mad like how long it takes to look at and make changes in your character screen, getting kicked out of menu when you hit a destination, bounties that say complete three strikes and you have to do four, bugs, glitches, stuff that's obviously not properly tested.....the list seems endless. I would be more than happy to buy a new season, with a new raid, a few new crucible maps, a few new strikes, with new weapons and armour, every 18 months or so without any faults. At least we could play through it at a relaxed pace, and have more chance to complete it, without having armour or weapons disabled cos they're doing something they shouldn't be doing, or sandbox changes every week. There's too much to do I feel. I used to complete everything each week on 3 characters. Now I can't manage one. Too many bounties for too many areas for very little rewards. The best gear is locked behind raids, gms and trials, so solo players are at a disadvantage. I've always believed quality is better than quantity, and with the new gismos promised in the new launch, like spiderman webs, I think this season will be my last. Cramming more unnecessary stuff into Destiny doesn't work. Stasis was just the start. Stick to the basics that got us all hooked in D1, but give us brand new scenarios to use those basics in.

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