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Edited by Oryx's Slimy Worm: 10/17/2022 7:38:13 AM
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whats with titans thinking every thing needs to be equal. This is how you make a game boring and stale. Just land behind the deflect; the radius of the deflect is small, if you have half a brain you can easily kill someone deflecting.
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  • Edited by Azlan: 10/17/2022 10:28:46 PM
    What's with people using this as a reason for one class to be op while the others aren't on the same footing. Yes class' should be different in how they operate but this doesn't mean one should get to be flat out better than others in pvp or pve while hiding behind the argument that class' should be different. Every class should have even pvp and pve classes. Not in terms of how they do what they do but to the degree that they can do it and how easily. The response of "just play that class then" isn't really a valid one either considering not everyone has time to play all three, also someone may have chosen titan for example as that's their main and the class they identify with....they shouldn't be punished in PvE or pvp for doing so. Bungie should be making sure each class has viable options on the same footing as the others in pvp and PvE as much as possible. For any outliers that's what buffs and nerfs are for. Unfortunately Bungie cater to the majority which is why some classes get heard over others and others get neglected.

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  • What’s with hunters thinking that hunters should be OP for basically 8 years straight and when anything challenges that the deluge of tears crying for nerfs is unparalleled!

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  • You realize titans have had the most outstanding metas compared to anyone else right? And getting those problems fixed took longer than any other class.

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  • You realize an entire subclass for titans was gutted because of hunters right? And don't forget that problem ran rampant for a year, and behemoth is still not up to par.

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  • [quote]You realize titans have had the most outstanding metas compared to anyone else right? And getting those problems fixed took longer than any other class.[/quote] Yeah I’ve heard hunters say things like this before. It’s not true but I know u think it is. If it were true then hunters wouldn’t have been anywhere near as prolific in pvp as they have been for all of destiny’s history. The hunters jump and dodge alone are what have made hunters the absolute undisputed champions in pvp and that has only some what been brought slightly in check with the introduction of AE very recently. I’m sure you are talking about the likes of Behemoth, OEM and Anteus which have been nerfed so hard they are either shadows of their former selves or simply completely worthless altogether now! Also none of those, not even OEM, lasted as long as the broken mess that was Shatterdive!

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  • hunter dodge is useless and behemoth is op.. lol

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  • [quote]hunter dodge is useless and behemoth is op.. lol[/quote] Oh wow, I can’t believe it!!! After all these years scouring the forums! I had almost lost hope but just as the light of my dedication was failing you appear and I have completed my quest to find ……. THE MOST IDIOTIC COMMENT ON THE INTERNET!

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  • you found your own comment?

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  • What an amazing retort! Jimmy Carr and Jay Lenno best watch out with you on the scene!

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  • Edited by iKARUS: 10/17/2022 1:33:24 PM
    Oem nearly had a whole year. Anteus were always strong it just never saw use till streamers started stacking with them and aping. dunemarchers are still connecting through walls and several meters apart thanks to the peer to peer connection problems. The only exotics that ever have been a problem with hunters that never really saw a patch for nearly a seasons time frame were wraith and the gwensin. And wormhusk. Which wormhusk was basically parallel in highest use rate to OEM but only did one aspect it could do, all the while using an ability to activate it. When OEM was passive and constantly being activated . If titans and warlocks didnt have a burst mechanic that allowed skating basically, (and the fact you can have two dodges now on a titan makes that all the more deadly and can give serious momentum). I understand the point people say about mobility but as said with skating its Making hunters mobility wise lacking unless they use stompee5 or running lightweight frames. And everyone says the jump is easy for a hunter sure. But once u hurdle over the learning curve and master the glides u literally can scan the map on seconds with a titan or warlock ez And the only way a hunter can trump u with their jump is if you're trying to 🦧 up close. Noone dies to a hunter jumping meters away.

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  • [quote]Oem nearly had a whole year. Anteus were always strong it just never saw use till streamers started stacking with them and aping. dunemarchers are still connecting through walls and several meters apart thanks to the peer to peer connection problems. The only exotics that ever have been a problem with hunters that never really saw a patch for nearly a seasons time frame were wraith and the gwensin. And wormhusk. Which wormhusk was basically parallel in highest use rate to OEM but only did one aspect it could do, all the while using an ability to activate it. When OEM was passive and constantly being activated . If titans and warlocks didnt have a burst mechanic that allowed skating basically, (and the fact you can have two dodges now on a titan makes that all the more deadly and can give serious momentum). I understand the point people say about mobility but as said with skating its Making hunters mobility wise lacking unless they use stompee5 or running lightweight frames. And everyone says the jump is easy for a hunter sure. But once u hurdle over the learning curve and master the glides u literally can scan the map on seconds with a titan or warlock ez And the only way a hunter can trump u with their jump is if you're trying to 🦧 up close. Noone dies to a hunter jumping meters away.[/quote] Anteus, nope they were rubbish. It changed when they stopped taking damage through the shield. They were good briefly until boo hoo hoo from mainly hunters (obviously) and Bungie jumped to your aid as usual. Dunes hitting through walls (if true) is a coding issue not a balance issue. I’ll bet you have zero issue with Gemini Jester proving through walls tho do u!! They are also supposed to hit people at distance, it’s how they work. Hunters have never needed OP exotics to compete because the class itself is OP!! They have tried to introduce exotics to redress that balance but are constantly and instantly met with a barrage of hunter tears who demand instantaneous nerfs! Wormhusk gives healing on demand whereas OEM requires a kill. Not the same. Locks and titans are faster at getting from a to b. Hunters are more nimble/ agile. Hunters lack nothing on mobility with or without stompees. True skating hasn’t been a thing since D1 unless you put macros on a mouse.

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  • No OEM was nerfed well within a year, in fact it was nerfed twice before it even dropped for me. What you mean is it took them a year to nerf it to a mostly worthless state which is the only way to appease hunters. The jump is op as it allows instant height so it’s hard to track (used to be impossible to track at close range on controller, still basically is save for the most skilled). You can also spam ALL the jump power and then aim whilst still gaining height, this is not something you can do on the other classes, as soon as you aim you lose all upward momentum.

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  • When u activate jump it breaks aim. So that's a lie. U have to recorrect after the start of the jump. And drifting down is like a feather and can't be corrected unlike the other two. Unless of course you're just using all your burst/strafe which you should never do. You are also neglecting the fact that sound bites are still broken in the game so there could very well be a titan or warlock hovering in a corner somewhere waiting to drop like a rock on you. And like you just confirmed the instant height is only a problem if you're playing cqc. But continue to not acknowledge anything else is said.

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  • [quote]When u activate jump it breaks aim. So that's a lie. U have to recorrect after the start of the jump. And drifting down is like a feather and can't be corrected unlike the other two. Unless of course you're just using all your burst/strafe which you should never do. You are also neglecting the fact that sound bites are still broken in the game so there could very well be a titan or warlock hovering in a corner somewhere waiting to drop like a rock on you. And like you just confirmed the instant height is only a problem if you're playing cqc. But continue to not acknowledge anything else is said.[/quote] It’s not a lie!! You just are failing to grasp what I’m saying!! You use all your jump power instantly and continue to rise whilst being able to ready and aim your weapon. You cannot do this on the other classes. You don’t have to use both jumps, you can save one to change course and be more jukey! I always play hunter in team scorched as it’s a HUGE advantage being able to jump like that. Titans don’t floof for that long, hunters timed jumps can stay airborne almost as long as a Titan. Locks van floof for ages tho. Cqc isn’t the only time it’s a problem but it is the biggest problem. You wrote a lot dude, I forgot to quote you in last response, I can’t see what you said and type at the same time unless I do that. Let me take another look if you’re going to cry about it!

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  • Warlocks specifically can continue to aim whilst controlling their glide. Tho solar has better control of you're using the appropriate builds. Titans. Sure you're right. But with the airborne effectiveness changes hunters are neutered unless the build into it. Which is a waste of time honestly.

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  • [quote]Warlocks specifically can continue to aim whilst controlling their glide. Tho solar has better control of you're using the appropriate builds. Titans. Sure you're right. But with the airborne effectiveness changes hunters are neutered unless the build into it. Which is a waste of time honestly.[/quote] Locks can only do that if they equip heat rises and only on solar. Hunters have been hit by AE and honestly it’s about god dam time! It only took 8 years!!! ANNNND as you said you can build into it!

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  • Ah yes, more hunter tears please.

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  • Tears? I play all three dude. I'm stating facts. Y'all the ones with the complaints.

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  • Oh i wasn't complaining, I also play all three, and facts are twirley stick hunter is to strong compared to sentinel. They absolutely need to make defensive supers have parity with one another. I can't tell you how many times I put up Banner shield and guess what, the team runs away instead of shooting the other team. Unless I put down bubble then they all run inside. Versus Twrily stick hunters who can solo an entire enemy team and are next to un-kill-able. Yes there are pros and cons, but the big beefy defense shield super is outclassed by a spinning stick, that can KILL the big beefy defense shield Titan while shield is up! That sound fair to you? Because I know for a fact that even WITH controlled demo, that twriley stick will not die if they walk through that shield to hit me.

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  • Arc staff has its own problems with deflect but I know what people are saying about the duration of the deflect. Arc strider should've stuck to it's intended use as a pop in the room kinda super. The deflect should definitely absorb more super if actually deflecting projectiles. And with supers even more. That's how I see the balance working. More impact on weapon more super absorbed. But to be honest with you I don't even deflect with the strider much anymore... I love the new one and done ability. (Which was something I requested in the form of an exotic way back when, rather than an aspect) My thing is tho. How is super well stronger than the bubble at defensive tactics..... Sure maybe it could be outclassed in offensive considering you're out in the open but the bubble should be more durable and give the defensive benefits well has currently you legit cant 3v1 a person in the well unless you're coordinated but 1v1 a titan the moment/split second they step out of bubble

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  • even IN the bubble a well lock can kill a titan.

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  • True enough. Also you can push a titan or of bubble with a nade then clean up when they step out. Can't do that too a well team

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  • 🦧

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