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originally posted in: Warpriest challenge is buggy
Edited by Rockefeller: 9/28/2022 8:46:19 PM
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Warpriest challenge is [b]Bad[/b] That’s more fitting for the title.
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  • I didn’t even beat the first challenge because of a bot team I had. It was annoying wiping every time one of the death singers power guys died before the brand holder could get to them. Unlimited heavy and special was everywhere because of AEONs and they still kept dying🤦🏽‍♂️. I just called it and took my a$$ to work after the amount of attempts it took that just winded me up in wasting two hours. I honestly blame it on the champs. I don’t see the point in them because they’re not hard to deal with. They’re just annoying, the yellow bars are even more dangerous than them. Especially if one pops up behind you when you’re trying to stun a champ.

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  • And yes the “Warpriest challenge is bad” would’ve been a more fitting title.

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  • 70% of raid challenges are bad. They're not hard, they're just a nuisance and Bungie fail to realise there's a difference. Look at Oryx, its effectively, "play worse". Oh you could 2 phase him normally? Nah you [i]HAVE[/i] to 4 phase him. This is a "challenge"? No, this is extra time consumption and an annoyance, nothing more.

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  • You're thinking of the encounter triumph. Oryx challenge is nobody can kill the same ogre + corresponding knight more than once.

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