Thoughts?
Mobility = more handling across the board
Recovery = slightly more abilities regen?
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Bump. Many ideas flying around. Main thing is that Bungie sees this and gets the idea. Im sure they can come up with good reworks but, they absolutely should look at those 2 stats again. Additionally the other 3 could have extra effects too. Discipline at 10 should give grenades 10% more damage. Strength does the same for melee damage. Intellect does the same for super damage. For Ward and Well, they could simply give a 10% longer duration which would equate to a few added seconds but still a good extra to have!