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originally posted in: Too many rules to be fun.
9/27/2022 6:58:06 PM
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There’s only like five things in the game that need you to use champion mods and correct elements and it’s only three activities and their very highest difficulties. All things meant to challenge you and force you to adapt to those limitations. GMs, master raids, soloing lost sectors, and master level Nightfalls(you can get away without matching elements in legend level). So you’re complaining that in very high level pve activities it tests your skills? Oh what a horrible thing. None of this effects 90% of the game. What a stupid complaint.
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  • Yeah, equipping a weapon type is not a skill.

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  • Equipping the right weapon for the job, being able to use it effectively, coordinating elements and champion mods with teammates. They are all skills. Anyone can put on a weapon but it is skill in using the right one for the job and the enemy you’re facing that is the skill. Knowledge of the game is the skill. It is the most basic of the skill tests, and as I said only truly effects like 4 activities in the entire game, but is still a key part of the test of skill those activities are.

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  • Definitely not a skill. Any number of youtubers will tell you what to use. Any number of ppl on the forums will tell you what to use. It's not a skill. At all. It's easily obtained knowledge.

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  • You know those people all have skill. That people all the time watch top videos so they can have the skill, the knowledge, to tackle end game content. Knowledge in game has always been an aspect of skill. That people who want to improve their skills seek knowledge from those that already have the knowledge.

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  • Forcing you to equip a specific weapon to deal with an enemy type is not a test of skill.Literally no other MMO/loot shooter type game does this. There's no skill involved in equipping a scout rifle to shoot a barrier champ. It's just an unnecessary restriction

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  • Then go play one of those other MMOs that do it the way you want it done. Destiny does it this way. Use a specific gun as opposed to doing yet another activity with the same comfortable gun you always use and become a master of all facets of combat. If you don’t like that, Destiny isn’t the game for you. Go play another MMO instead of insisting that Destiny be just like the others.

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  • Champions have only been in the game for 2/3 years out of Destiny's 8 year history, so you claiming champions as a core part of Destiny's identity is beyond ridiculous. There are better ways to encourage weapon diversity. Forcing a loadout is one of most toxic ways of doing it

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  • I mean there absolutely is skill in it. It’s the skill of being able to use whatever weapon and adapt. That’s the entire idea. If people could they would stick to the exact same loadout for everything thing but it is a test of skill to be able to have a limitation and beat it even with that limitation. The same thing goes for match game. Being limited in weapon choice by type and elements expressly shows a player’s skill with any weapon because no matter the limitation they find an avenue to meet it. And it, again, is only in like 5 activities and they’re the hardest of activities. Those limitations make them any challenge at all.

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  • Oh please! Are we really going to pretend by able to use the different primary weapons in Destiny is a skill? Whilst they are a bit different, fundamentally they're all the same. An SMG isn't that different from an auto rifle, and a scout rifle is pretty much a long-range slow firing auto rifle.

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  • Wow, that isn’t at all true. The very idea that you think a scout and an AR are the same is just laughable. They are completely different weapons and being able to use all of them and adapt is skill. Hell to a degree this dude’s very complaint shows it. He’d prefer to just stick to the same weapons for everything, never expand outside of that. But he should be able, if he’s skilled, to see the restrictions, find the right weapons that match those restrictions, and beat the activity. It’s the most basic test that you can face any challenge with any weapon. Like a player should be able to do that if they’re skilled, further showing skill by being able to adapt to element restrictions as well. Like I hate hand canons. But when it’s the seasonal champion mod I use them. I still have to be good with them even if I’d rather not because those 5 activities are a test of skill and being able to use every weapon is skill. Not like pro skill, there’s a reason why the really hard -blam!- has even more modifiers, but it is the basic skill level of end game which is the point. It’s not the only test of skill for end game, but it is a key part.

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  • Edited by IcyShogun: 9/28/2022 1:59:13 PM
    Lol -blam!- come off it mate. You're gonna sit here, and tell me that equipping a scout rifle, because bungie arbitrarily decided it's going to be one of the weapons that can stun barriers this season, is some test of "skill". Ridiculous. I'm capable of using any weapon just fine mate. Some of us just don't like being restricted to a select few weapons by some arbitrary restrictions. Also matchgame shields are not comparable to champions. You don't have to match shields, you can brute force it or use adaptive munitions.

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  • It in fact is. Finding the right scout, deciding if it should be your energy or kinetic, and balancing that with the choices of your teammates are all tests of skill in the game. I guess to high of a skill level for you to understand though. And no, you can’t brute force match game in the 5 activities that match game and champions actually effect. You can on legend and lower nightfalls, or like basic raids but not the few things that truly test skill in the game. Anyone that does those activities knows this. Though adaptive munitions is again a test of skill. Choosing a weapon with it that also matches the champion mods is a skill, it’s a show of knowledge and knowing the game is skill at the game.

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  • If you honestly consider figuring out which weapon to use is a skill....lord help this community.

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  • I mean it is. It’s the basic level of skill, knowing the game and being able to coordinate with a team to meet the required enemies. In any game knowing what to bring to a fight with limitations is a skill.

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  • What I meant was the skillset required to use all those weapons are all the same. Aim, recoil control etc. The only primary weapons that require a slightly different skill sets are bows and maybe hand cannons. [quote] Like I hate hand canons. But when it’s the seasonal champion mod I use them. I still have to be good with them even if I’d rather not because those 5 activities are a test of skill and being able to use every weapon is skill. Not like pro skill, there’s a reason why the really hard -blam!- has even more modifiers, but it is the basic skill level of end game which is the point. It’s not the only test of skill for end game, but it is a key part.[/quote] That sounds like a you problem. I try different weapons and builds for the fun of it. Unfortunately some weapons/builds are restricted by the terrible champion system in Endgame activities

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  • I mean it seems like the champion mods are challenging you. Every weapon and every mod is viable to get the job done as long as you have the skill. Though as I said it’s sort of the base skill challenge. Basically if you consider legend lost sectors the lowest test of skill, which they are, they require an ability to use all weapons and element types and adapt and plan for those requirements. Further tests of skill like GMs require teammates and coordination which is a different test of skill. But all of that hinges on the limitations the champion system puts on players along with match game. Like there’s a difference between using weapons for fun and having to plan out how to deal with restrictions. Being able to adapt to restrictions is a test of skill. Using any old gun in a vanguard strike is just messing around. There is no skill to taking any old stuff into vanguard strikes. There is skill, a knowledge of the game, that is needed for those few tasked where champions and match game matter.

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  • Edited by R-E-D-C-E-L-L: 9/27/2022 7:32:58 PM
    Now, while I'm trying to get artifact power bonus up, let's add in all the different bounties on all the different planets that require different subclass elements, different guns and different abilities on top of it all, for instance this week, there's 4 different planets requiring Arc and 2 that need void, but of course, the vanguard singe is annoyingly solar. I agree that champions aren't that big of a deal but when you cumulatively add in ALL the other requirements for bounties and quests that try to pigeon hole you into using stuff you don't want to use or makes you take time away from playing with a loadout you enjoy playing, and pulls you in a million different directions, yes, it does add up and get to be annoying. It definitely does take away alot of choice. It's like, my god, how many freaking times do I have to switch everything up, it's overly tedious and unnecessarily annoying.

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  • None of that is a big deal either. Only do bounties for the activity you’re doing. They all have repeatable bounties and none of those bounties need you to do high level activities to get them done. There is nothing difficult or worth complaining about with bounties. If you’re doing strikes grab some strike bounties, pop ok whatever guns are for counties you want to do, and hop in the vanguard playlist and you can easily race through them. You run out of bounties, grab some more they’ve got easy repeatable, and if you don’t want to do a bounty delete it and get a new one. Why are you messing with planet bounties at all? What a stupid complain that you’re obsessing over pointless things. Maybe also get a friend, that would help you if you’re so obsessed with leveling your artifact. But I gotta point out I haven’t been level gridding, I’m fact I’ve been slacking a lot this season, and I’m already +15 on my artifact with ease so you seem to be making a mountain out of a mole hill.

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  • I think you're taking people having different preferences as something worth getting mad over. If I'm grabbing all the bounties on different planets for the XP+ and ++ it's pretty obvious it's not doing the work that my problem is. It's the tedium of being pulled in a million different directions and constantly fussing over loadouts that gets boring and stops being fun. Give me an extremely challenging activity over tedium any day of the week. Also, it's weird that you're asking why anyone would be grabbing all the different planet bounties. Some of us do actually grind artifact XP for bonus power. If you're one who doesn't put in the work for it, just own up to that. It's ok for people to have different stances on this stuff, no need for all your hostility. Calm down, kamikaze.

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  • I mean what you’re complaining about it just stupid because the planet bounties are just a waste of time. You’re making a very simple thing more complicated and then complaining that you’ve made it complicated. You don’t need anything but the activity bounties. And if you’re leaning on the artifact to be able to do end game then you’re an idiot because it goes away. You should always focus on pinnacles and you’ll get the levels doing bounties while hunting pinnacles. Like the system is actually really simple and efficient. You’re the one complaining that you’ve added complicating factors. Like planet bounties are supposed to be for when on patrol, not something you give a second thought to. They’re basically just left over from flashpoints which have been gone for like two years.

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  • Edited by R-E-D-C-E-L-L: 9/27/2022 8:35:42 PM
    Your mistake is thinking I'm complaining instead of the fact that I simply have a different preference than you. And call me an idiot again and I'll report you. CALM. DOWN. You are also completely wrong about bounties. You can do them passively while doing other activities that happen to put you on those planets. That XP adds up and contributes to your artifact experience. You aren't doing them? That's your mistake.

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  • Idiot is not reportable . calm down Karen

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  • Cool I guess you won't mind me reporting you too

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  • Make any false police reports lately!? Holy -blam!-!

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  • I mean you 100% were complaining about bouties like an idiot. Also I don’t do planet bounties and I’m end game ready. Gonna tackle a GM this week if not probably several. And I’m. It complaining about the bounty system. Hell I haven’t even really been grinding it at all this season. Why waste my time and glimmer on bounties that aren’t for the direct activity I’m doing? Why waste my glimmer on bounties and then complain on the forums about the fact that I’m doing that. Oh wait, that was you.

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