Everyone is sick and tired of champions and more health being the only form of difficulty increase in this game.
Master King's Fall has been my breaking point. You're forced to run extremely specific builds, you are severely punished for not being 1600 exactly by the increased damage you take and less damage you deal, champions have metric tons of health so it drains your heavy but you need to use your heavy to clear orange bar ads as well, furthering the need for extremely specific builds.
It isn't fun, its draining. It makes the game feel even more like a chore than it already is. I enjoyed this once, now I'm tired. I was loving King's Fall and now I never want to play it again and its because Bungie put us in a box.
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Edited by Him: 9/27/2022 6:30:06 AMInstead of saying "get rid of champions" why not give ideas for ways to increase difficulty another way? Because I can't think of any way to make NFs harder, people hated time limits for some reason so I guess that's out of the picture, taking them or at least some out of raids makes sense, maybe only specific types of enemies to be champions, like brand Knights in king's fall