Scavenger mods Shou not cost 4-5 energy. I understood when they worked in PvP but since they don't work in PvP anymore this is wasted and just aggravating for everyone. Also maybe look at warmind cell and charged with light mod costs. Since well mods are meta no one is using WM cells. I think it's just time all around to update mods in general. Example: Heavy handed gives extra ammo to primary weapons. Maybe replace those with glaives. Just some fine tuning is needed.
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Why does hand cannon costs 5? Only primary to do that