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9/12/2022 4:10:53 AM
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I think the main reason why arc warlock is bad is that arc web is now isn't good and other classes have it. It should have been stronger and only exclusive as aspect for warlocks. Arc web would have been a really interesting thing to build around in both pvp and pve, it was the only reason why arc was usable in pvp before arc 3.0. And why the hell titans got 3rd melee and warlocks and hunters are only got it as an aspect? Why are we even wasting our aspect slot for it? Yeah, it is strong, but they could made it weaker
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  • Edited by Felwinter: 9/12/2022 4:17:04 AM
    Thunderclap does as much as super, perfectly balanced as all things should be. While we get bullocks walmart stasis turret with jolt which is worse arc web and worse version of freezes crowd control with stasis turret, melee that doesn't do much in endgame content besides suicide, supers that suck harder then arcstrider as whole before being buffed, ionic trace spam isn't any good if you cant one hit enemies which is not common in endgame content. Solar kit of aspects is half pvp exclusive and touch of flame is laughable, daybreak sucks even with dawn chorus, well is the only good thing about solarlock almost.

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  • Yeah, supers are too weak in both pve and pvp, i just forgot about them) Even chaos reach is a tier 2 super, but it so so weak compared to others. Blade barrage is a tier 4 super. Even in pvp both arc warlock supers are so bad. I remember then chaos reach was too oppressive, but it is very bad right now, it kills with 4 ticks and recharges very slow. They should buff damage for pve for both supers and make chaos reach at least tier 3 for pvp purposes

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  • Edited by Felwinter: 9/12/2022 4:46:37 AM
    And give geomags back there orginal trait in pve only along with way more damage while staying on target, and just extend its duration in pvp and up its damage.

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