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9/12/2022 2:21:33 AM
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As a newer player, I've been playing for about two, maybe three months now, starting from scratch on the F2P only parts of the game, I want to say that I disagree with this statement. Yes, RNG is garbage, it doesn't matter what game it is, RNG is garbage. But even for someone who has little clue what is going on or happening quite often as I often find myself, I've still been able to bring myself up to a level where I feel I can hang with the average player around me and with a little attention and research, I've hardly been at a loss for either materials or exotics, the latter often just dropping into my inventory unexpectedly. Drops are done on a per player basis, there are plenty of bonuses and modifiers you can either obtain from the free in game currency they give you or from dismantling weapons and armour your not going to use. Oh, and there is Rahool. I've had plenty of times where I've been short of materials for a masterwork and if it's a lower level or simple a weapon it usually takes no more than twenty minutes for me to acquire the materials needed. Sure the more expensive mats for armour masterwork are a pain, but there are so many ways to get them that I wonder where this poster is really coming from? Complaining about glimmer gains? Seriously? If you weren't aware, you can get a modifier on your ghost to increase glimmer gains, have a shell set for the max gains that you only equip for glimmer farming and you'll have more glimmer than you know what to do with in no time at all.
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  • Edited by pale(rider): 9/12/2022 3:12:05 AM
    I have never read more of a boot liker statement than this. Have fun farming over 1.5 million glimmer for all your fragments grenades class abilities and aspects for the 3.0’s. Also I see you responded but on my end I haven’t published my reply fyi.

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  • Edited by Z3roTollRanc3: 9/12/2022 12:07:05 PM
    Boot licker? I only have to ask, why? Did I insult you directly? I get that I've insulted you because I disagree with you, but is name calling really necessary? I took the time to read your entire argument and then provided my response, which is clearly not the response you were expecting. But surely you didn't think you'd actually get nothing but 100% support for your cause, did you? Second, why would anyone be concerned about having EVERY aspect, grenade, etc. ? It's not like you get to use them all at the same time, and there are certainly plenty of tools and descriptions to tell you exactly what each of them do and how they can be used. I'll admit that I spent glimmer on aspects/grenades that I will likely never used based on my personal play style, but even if I decided to completely change my loadout to something entirely different, if I don't already have the glimmer I need it certainly wouldn't take long to acquire. I will give you one point however, 25k glimmer each does seem a little steep to unlock an ability, so I agree with you on that and that alone. Also, yes a lot of fun was had, thanks Destiny community! [i]"Also I see you responded but on my end I haven’t published my reply fyi."[/i] I'm sorry, I genuinely don't know what you mean by this, what you are reading here is my first reply since my initial comment.

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  • Bootlickers accept unfavorable conditions and will even act like their being treated fairly and praise the offending party just to be apart of the group on the in. You can take it however you choose. Because clearly you didn’t have a clue to the cost and don’t even have any idea what you’re even talking about . Only until the 3.0 was there ever a cost and previously it was a simply bounty with solar arc and void you paid for forsaken through a pack or the actual expansion but when the 3.0’s came out massive glimmer costs were attached to fragments unlocked after the raid and whatever it got ignored because the majority were vets paying very little. I can’t believe I have to explain that farming glimmer is the most worthless thing you will do and how you think this can somehow enhance the experience is asinine. Paying glimmer for basic abilities teaches you nothing gets you no where and you are zero steps closer to learning how to play. Ikora doesn’t need your 2.1mil glimmer for all 3 subclasses just like Bungie doesn’t need players on a rat wheel farming for a currency that’s just exists to tax players. And seriously maybe some patience on the over assumptions maybe experience more of the game before assuming you understand. That fragment comment was pretty telling. You don’t need to try to win points with bungo they don’t care.

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  • you talk about me not knowing about the previous requirements to unlock character progression, this is true as I am what I said, a new player. But was that not the basis of your original argument? That the cost is too high for new players? Perhaps I did understand you completely wrong. But I'm also willing to bet that you've probably put more real world cash into this game and supporting Bungie's "predatory" practices at this point. But it's clear that I've touched a nerve with you, so I'm going to just walk away from this and no longer engage on this thread. In no way do I think Bungie is faultless in this, but nobody is forcing me to play this game, I can and often do choose to play something else.

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  • 1.5 million? you mean 6 trips to Rahool? 72 purchases of glimmer from rahool, assuming you start and end at 0 glimmer every time? you mean 3,600 of a material, which half the time is sold BY rahool for 5 shards? shards, which you get 3+ of per legendary you dismantle? 1.5 mil in glimmer, based on that, is worth 240 dismantled legendaries, assuming they all give you 3 legendary shards and rahool is selling the material he's offering glimmer for. And given this game drops legendaries like candy, you can dismantle 4-500 of them in a day if you actually do the activities presented to you. I'm sorry but if 1.5 million glimmer is hard for you to come by, you really don't play this game.

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  • Look at this from a new player perspective. You have no mats, or shards, so rahool isn't in the process. Glimmer ghost buff only works for event completions. It's actually not that easy to earn millions of glimmer just by playing the game.

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  • I JUST got my friend into the game. Brand new, no experience. I've managed to get them several of Ada and Banshee's mods in the 3 days they've been playing, each of which are 10k a piece, and they've been able to buy Glimmer from Rahool multiple times a day. BRAND new, as in just woken up in the traffic jam, players don't have mats or shards, but if you spend 10 minutes running around cosmodrome, you've got plenty of spinmetal. 10 minutes in europa, plenty of starwort, and so on and so forth. It took my friend all of 3 days to rack up 60k glimmer worth of purchased mods, and then some, and that was with him only playing for a few hours a day. Tell me again how brand new players can't get enough glimmer?

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  • I’m not a rat wheel guardian. And no one should have too.

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  • "I'm not a rat wheel guardian" I got one of my friends to start the game last monday. He started with nothing. Within 2 days of playing (we played for a few hours the first day, then we both had the next off so we spent half the day on it), he had ALL of the 3.0 stuff. It isn't about being a "rat wheel guardian" It's about understanding how the game works and knowing how to play it.

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  • Don’t waste your time. This unintelligent casual has literally no idea what type of game they’re even playing.

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  • What makes me kinda sad is that I myself am a casual. I don't really care about metas or being top tier. I play when I feel like playing, unlock what I feel like unlocking, and I don't really care about raiding any more than just trying them out now and then. Then you get the hypersweats who play half or all the day every day, won't let go of their top tier metas, and run every raid, dungeon, and nightfall a dozen times a week. And then you have people like palebluelight who claim to be vets but they don't see how absolutely, overwhelmingly easy it is to earn more glimmer than you'll ever need...

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  • [quote]I have never read more of a boot locker statement than this. Have fun farming over 1.( million glimmer for all your fragments grenades class abilities and aspects.[/quote] A “boot licker” statement because they disagree with you and understand the game they’re playing better than you apparently do? Sorry to break it to you, bud, but grinding/farming has always been a part of the Destiny franchise and it always will be. Clearly you have little to no experience with MMO’s, looter shooters, or hybrids of the two. If you’re going to whine about something as easily obtainable as Glimmer then Destiny clearly isn’t the game for you so how about you just quit and save you and us all from your insufferable crying.

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  • Edited by pale(rider): 9/12/2022 3:40:10 AM
    So clearly I thought you were the other person I was responding to. So to better address you it is clear there’s not an understanding of what it costs to obtain all the peices of each subclass with the exception of stasis. Do you know how much time it takes to reach cap farming glimmer? I bet you don’t from zero to 250k it can take hours you earn from 8-10k with a mod per heroic glimmer farming event do the math man. It’s not about free it’s about fair to time especially when new lights don’t get taught how to mod what a good roll is what not to do in general. Your disowned and that’s it no info is given and time is better spent learning and having access than wasting away farming glimmer because they don’t even get a full subclass. No one should waste their time not even being taught the game just getting acclimated to the rat wheel. The economy needs to change.

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  • You're farming wrong. Say Rahool is offering 10k glimmer for 50 spinmetal, and he's NOT offering spinmetal for shards. Throw on the wombo detector on your ghost, and wander around cosmodrome collecting caches while you do public events and patrols. You'll be getting plenty of glimmer from events, patrols, kills, dismantling gear, and collecting chests, WHILE also collecting spinmetal from chests and out in the world. In one hour, you'll have earned plenty just from that, then you run to rahool and spend your gains on glimmer at rahool to max out. I'm sorry but I've hit 0 glimmer MANY times, and I've always managed to hit max cap again within an hour or two. If you can give me one SOLID example of glimmer economy being bad that ISN'T just "But you don't get much!" cause ultimately, you DO get plenty. How are you farming? Just running around killing things? Are you also wasting glimmer on bounties while you do it? Are you expecting crucible alone to give you plenty? Like, what are you doing to "farm", because it clearly isn't the right method if you're struggling for glimmer at ANY point.

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  • But you see the issue here right. You're a new player, you've 75 quests, you've 4 campaigns, you've 3 seasons to start, you've got things flashing nonstop, you feel completely overwhelmed and you want them to go spend 8 hours running in circles on the cosmodrome. It's awful design, just awful. There's no reason to have any cost at all, nevermind 2 million

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  • Edited by Caxy Creations: 9/17/2022 6:13:35 PM
    Doesn't even take 8 hours. Takes me, with my max glimmer booster and wombo detector about 2 hours to get enough mats and finish enough public events to hit max glimmer. Took my brand new friend 3 days, with them spending about 4 hours across those 3 days farming in patrols, lost sectors, and events, while the rest of the time was us running strikes and dungeons together. I'm sorry but the only way this is an issue is if you're stupid enough to play a TEAM-CENTRIC, COOPERATIVE GAME, by yourself. and even then, playing by yourself, you can still make plenty glimmer if you just play half--blam!- intelligently.

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  • At a chance just a chance of two per pickup no thanks ridiculous! More of Bungie’s complete bs economy. You don’t even get that little in shards per dismantle.

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  • 2 per pickup from raw materials laying around. You get 5-10 from chests. So say you run around with wombo detector, max level, that's loot and chests within 50 meters. Within 50 meters you could find 3 material deposits, that's 6, sure it isn't much, but you could also find 3 chests, which at minimum is 15 more, and at maximum is 30 more. And while doing this, if you do public events and patrols at the same time, as well as running lost sectors you come across, you also gain glimmer from the kills, completions, and chests from the events and sectors. On top of the glimmer from it all, events and sectors ALSO drop materials, and more than the chests and deposits around the world offer too. Point being, yes, if you ONLY grab from the loose deposits, or ONLY grab from the chests, it takes a while. That's why you farm from ALL sources simultaneously, with glimmer booster and wombo detector on. It speeds up the process exponentially, and for just 5 chests (or 4 chests and 5 deposits, or 3 chests and 10 deposits, etc, etc, etc), you get 10k glimmer from Rahool plus whatever was in the chest.

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  • Edited by pale(rider): 9/12/2022 7:28:41 PM
    That’s not destiny man destiny is space magic, gunplay, collecting, rising to endgame and building what your describing is just the rat wheel they acclimated you to that ruins the game. Entirely unnecessary barriers to entry. You’re never going to convince me the system is fair and has any value to the player. Like don’t you think pinnacles, rng drops, weekly lockouts, playlist/seasonal specific loot crafting is enough for the game to stand on its own merit. I think it can and will thrive gutting the economy. It’s doesn’t change difficulty rng just eliminates the bloat and fairly rewards your time.

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  • Know what I think? I think it takes me an hour or less to hit max glimmer cap. I think it takes me less than 3 hours to get hundreds of legendary shards. I think it takes me less than a day to finish all of my weekly challenges, bounties, etc. I think the game is still space magic, gunplay, collecting, and rising to endgame and building. Glimmer, shards, materials...Every "economy" aspect of this game? I've NEVER had issues staying on top of things, nor have any of my friends had issues. I play a few times a week, usually for an hour or two at a time. I don't run raids. I've barely ever touched dungeons. I barely ever touched legendary lost sectors. I don't do patrols, public events, or anything else on any of the planets except find xur, grab what I want if anything, and leave. I hop on, play a few crucible matches, run a bit of the seasonal content, the hop off. If I can ignore 90% of the game and still manage max glimmer nearly 24/7, then what exactly is the issue here? You say it's a hamster wheel, but ANY game is a hamster wheel by the logic you're using. You say it has bad economy, but if constant easy access to insane amounts of glimmer is a bad economy, then what exactly do you define as a good economy? Removing glimmer, shards, and materials from the game entirely and just handing everyone the keys to the city in the form of infinite maxed out builds? Cause that takes away the entire concept of EARNING the things you have. It's essentially handing you everything on a silver platter, you wouldn't have to earn anything. It'd be boring. Like playing with cheats enabled.

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  • You aren't hitting glimmer cap in an hour. Go try now, I'll wait.

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  • Lol, TL;DR at the end. Say rahool wants spinmetal. 2 spinmetal per loose material (the spinmetal laying around), 3-5 per lost sector chest so we'll say 4 on average, and 3-5 per yellow bar chest, so again, say 4 on average. Find a chest near a lost sector. Grab it, run the sector a few times, grab it again, run the sector a few times, grab it again. Say it's the lost sector in the wall by the water tower in cosmodrome, takes all of 2 minutes to run if you're not trash. Say it takes 30 seconds to go from the sector to the chest and back, so 15 there, 15 back, 30 sec round trip. Every 2.5 minutes you're getting about 6 spinmetal. 2.5 minutes, 24 times, is 60 minutes, one hour. That gets you about 144 spinmetal. Rahool, as I've learned since last posting, usually asks for TWENTY, not fifty. So that 144 spinmetal is 7 purchases of glimmer, or 70k. Say you get at least 2 blue armors every time you run the sector. Get about 200 glimmer on average from each dismantled blue. That's 24 runs, 48 blues, which is 9,600. That brings your total per hour to 79,600 glimmer. But wait, there's more! There's about...We'll say 60 enemies in Exodus Garden 2a. May be high, may be low, but it's a nice round number. Each enemy gets you about 150 glimmer for killing it. That's 9k glimmer PER RUN. At 24 runs, that's 216k. Add your 79.6k on that and you have more than 250k, you hit cap in one hour. Say I'm wrong, say each enemy only gives 50 glimmer per kill, we'll heavily low ball it for funsies. 60 enemies, 50 glimmer per kill, that's 3,000 per run. At 24 runs, that's 72k. Add that to your 79.6k and you have 151k. But wait, there's EVEN MORE! From EVERY chest, you get glimmer! We'll low ball it and say you get 800 glimmer per chest. Well, 24 runs at 2 chests per run, that's 1.6k per run, 38.4k per hour. Add that to your total and you get 189.4k per hour. And we're STILL not done! Because during all of this, you will have gotten a couple of legendary weapons. If you don't get a single purple in an hour of running, you haven't been playing d2. So! Purples net you about 350 per dismantle, as well as anywhere from 3-5 legendary shards. We'll low ball it AGAIN and say you only get 1 purple every 4 runs. That's 6 purples in one hour. That's 2,100 glimmer, added to the previous total is 191,500 glimmer. And we still aren't done. Because it only costs 1 legendary shard to buy 5 spinmetal, and assuming each legendary gives you the minimum of 3 shards, that's 18 shards, or 90 spinmetal. which, at 20 spinmetal per 10k glimmer, is able to buy you 80k glimmer. 191,500 + 80,000 = 271,500 and with max glimmer being 250k you've hit max cap in one hour. (btw, my brand new friend? they didn't even have glimmer boosters. They JUST bought their first glimmer mod a few minutes ago, didn't even know they existed, and was still doing just fine on glimmer.) TL;DR You can get 271,500 glimmer per hour if you play smart enough, and if you think it's impossible to hit max glimmer in one hour, you're too ignorant to be giving an opinion on glimmer economy.

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  • Edited by pale(rider): 9/12/2022 7:57:12 PM
    🤡 you just lost all credibility. Talks pages doesn’t even raid or do any of the meaningful content that literally is the entire draw of the game knows everything about its economy. There’s the entire reason you have surplus you have no meaningful loot to build off of you probably don’t even know how to build. What a loser doesn’t even play the game knows everything. Lmao!

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  • Lol I have a build for 100 int, 100 recov, 100 discipline on my void warlock for PVP, I had an infinite ability build on my arc hunter and still do even after arc 3.0. Know why I don't raid? Cause I don't have enough people to run one with, and I'm not about to use LFG and risk getting people like you. Know why I don't run dungeons? Cause they're boring as hell. You're also 100% ignoring the fact that I've said multiple times I can hit 0 glimmer and get back up to max in an hour or so. I can do that because I DO know how to build. I know how to farm. I know how to play. Maybe I'm not hurting for glimmer because I'm not constantly upgrading every piece of gear I find? I upgrade what's useful, nothing more. So...tell me again who doesn't know how to play a video game? The guy who runs the content he enjoys, upgrades what he actually uses, and knows how to hit max glimmer from 0 in an hour or so... Or the guy who wastes all his stuff on buffing every single bit of gear he finds, runs content he hates, and can't get more than a few thousand glimmer an hour?

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  • Edited by pale(rider): 9/12/2022 8:09:41 PM
    Lmao! I’d say the guy who actually plays content that requires a brain knows how to play the game. Not the mindless rat that likes his wheel.

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