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Destiny 2

Discuss all things Destiny 2.
9/2/2022 1:51:10 PM
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Lets have a civil constructive conversation on the state of Pvp as well as the core playlists

First of all lets try to keep things civil here, I just want a civil discussion, so before you comment please know that I expect you to consider both sides of the coin when it comes to the discussion. This is a discussion, please do not treat it with a "Us vs them or my side is the only side that matters mentality". Id like to see the game get better on all fronts so this post is a way to find a middle ground. So lets give bungie a good place to look for some treasure eh? Sure I may be a "trash can or bottom fragger" but at least i can find enjoyment out of the game because I like to experiment with various exotics, weapons and abilities. Some of my best games have actually stemmed from me using a wacky off meta trick that was very rare to see. I ran well Lock with boots of the assembler with lumina before it became "Meta" and was considered a "degenerate playstyle". Why did I play that way? Simple, because it was fun, and it gave me the same warm feeling that Jolly co operation in dark souls gave me as a sun bro, and if i could make the best top fragger on the team pop off even more you bet your -blam!- I would call it a successful game, regardless of the result. Imagine getting a message from someone and it stated that they got their first "We ran" because you kept them alive. I even invited them to the fireteam and they just spammed the hug emote. People out here treating the pvp scene like its the only part of the game that truly matters, and to that note I can understand why, it feels good, just like how beating a raid feels good, Like how getting that raid exotic feels good, Like how beating a grand master nightfall feels good and getting that 5 out of 5 god roll weapon feels good. However what makes it sad to me is that at the end of the day, here's my question for those who play pvp more than pve. Do you play pvp just to win? Just to see how many kills you can put up? Do you ever try out silly builds to have fun? Do you stick to one set up or do you swap weapons around depending on the map? What is the weirdest off meta thing you have done in pvp? Lets actually have a civil sit down and chat about this. Hard thing to ask for on these forums but who knows, generating a discussion about this might give Bungie some feedback that could lead to the games overall improvement in all aspects. They are planning to overhaul stuff so lets give them more of a direction to go on, things to draw inspiration from and so forth. I say this because it seems Bungie is looking to make the game similar to old halo custom game modes, just look at the new eruption game mode slated to drop with Iron banner next week. Tbh one thing that the core playlists need is a loot pool overhaul. NGL I would not mind to see a season devoted to quality of life improvements across the board. New game modes, new maps, , new maps, you know, The works. This may be the focus in the coming years now that the 3.0 sub classes are out. Heck there is no excuse not to do it. Lets help Bungie make this game a better place for all, From pve conquers to Unbroken badasses to Gambit bandits to kinderguardian's, new lights and bottom fraggers. Lets work together to help make the game better for everyone, not just the boys and girls on twitch.

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  • Video games have a cultural problem. One that doesn’t get fixed because it isn’t in the interest of game devs to make their customers angry at them. If you want to see how a culture handles these issues well? [i]Look to sports.[/i] 1. Sports have a culture of sportsmanship that teaches people to win with grace, lose with dignity, and enforces consequences if they don’t. Devs and console makers have tried to step into this role. But they’re having uneven success. 2. There is a clear distinction between recreational play, competitive play…and practice. Which helps keep much of the toxic competitiveness in check in sports. a. If you are playing in a recreational league, everyone knows that the goal is simply to have fun (in softball such leagues used to be called “beer leagues” because people were there more for the partying afterward than the game on the field). [i]Better players in these environments are EXPECTED to dial it back to avoid injuring or humiliating less-skilled ones.[/i] if you don’t there will be…problems. b. If you are playing in a competitive league, [b]There is skill stratification.[/b] If you cannot show that you can play to the level/standard of that league? You will not be given the chance to. You’ll either be cut, or be a permanent reserve. Or in the pro ranks you won’t get drafted or signed. [i]So the reward for becoming highly skilled is not being allowed to dominate weaker players. It’s BEING ABLE TO TAKE ON BETTER PLAYERS FOR HIGHER STAKES.[/i] c. Practice is kept within teams, or is structured (exhibition/ pre-season games) between teams. Although score is kept in such games, no one really cares who wins or loses. The idea is to look at performance at “game speed”. 3. [i]The problem in online gaming is that, too often, you have recreational play, competitive play, and practice all going on in the same environment.[/i] a. Some better players will dial it back when facing weaker opponents by handicapping themselves with non-meta gear and strategies. Thus leveling the playing field a bit. b. But you have more who play ultra-competitively in that same environment. Stacking. Pubstomping and stat-farming. Creating a hostile environment for weaker players who wind up leaving the game because there is no place for them to have fun. So you get skill creep and the game starts to self-destruct. 4. The harsh truth is that—unless you can get the second group to dial it back in a CBMM environment—- you don’t have any truly “recreational play” environment. You simply have a predatory one where those at the top have fun at the expense of those at the bottom…and those at the bottom eventually stop playing. Because it’s not an enjoyable experience. Bungie’s in-house skill tracking showed this. So the only viable solution to creating the best experience for the most people is SBMM: to essentially create a competitive league for everyone. Yes those looking to “practice” lose out. But the game offers private matches wher you can play around with non-meta gear to get a feel for it in an environment where no one cares who wins.

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