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8/19/2022 3:44:41 PM
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The problem I’m finding is that a lot of the power of the warlock kit is locked behind being Amped. Amped is going to be a lot harder to get in endgame PvE where arc multikills are a little harder to come by. Same with PvP. Meaning you need to nearly completely rely on Ionic Traces to get the job done. The new melee aspect sounds interesting but at the same time impractical. We’ll have to wait and see about it: the speed, distance, ease of maneuverability, end lag, damage, and radius are all hidden right now. It could either be something that very few people use in serious content (like consecration) or a viable build for non-master level content. Too much pessimism over something we haven’t seen in action yet (I was guilty of this myself earlier this week) but at the same time the recent track record for these things is against Bungie. Solar Warlock still isn’t in a great place compared to the other two (lol Daybreak still worthless in PvE…)
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  • I'm absolutely with you on Solar Warlocks getting dumpstered with 3.0. An entire tree got deleted from the game and they can only really spec into aerial or healer playstyles, which are both niche at best. Arc 3.0 looks a lot more promising, but people aren't even giving it a chance. I thought [i]I[/i] was a pessimist, but these forums make me, an existential nihilist with chronic depression and crippling self-esteem issues, look like a ball of sunshine.

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