This is why shutdown supers are the best.
Roaming supers are hit and miss.
It is either I like it or dont.
There is not one “single use” super in the game I have issues with.
Just wish Behemoth, Shadowshot(DF), Spectral Blades, Chaos Reach, Shadebinder and Sentinel would see some reworks.
Chaos Reach is more of an view issue. We need a bigger field of view and faster horizontal movement.
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I really want to see Spectral become a burst damage super in PvE. Instead of clearing adds it should be focused on stealthily sneaking up and killing multiple high health targets instantly and then going back into stealth. They could make so that hitting an enemy with your light attack significantly boosts your next heavy attack damage (I’m talking one-shotting master level champions kind of damage). That way it fits into the assassin theme the super properly and has it’s own place in PvE.
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Edited by hate n payne: 8/19/2022 1:31:19 PMAgreed. I would love to see that concept. They need to change the heavy attack. I dont like the jumping flip uppercut. Should be like a double slash or lunge stab that detonates players when killed.
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Every it of what you said is true. We just need various weapon types for our supers in general. With different kit roles.
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I agree. The more variety the better. Exotics should be changing the layouts and potential of supers, abilities and weapons. Too many exotics trying to grant energy back when they could be making the supers have more unique factors to them.
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Like killstreaks with supers allow ability regens that last a certain amount of time or over shields (out of super) Also. Are you one who could vouch for me about the javelin / wukong ideas for the arcstrider before the twab came out. (Like months ago)
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Kill streaks would be cool. Tie them to multi kills, abilities and supers. I dont think you need a vouch. Im sure you are a part of the many who stated the idea. I cannot claim the idea though.