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8/5/2022 1:49:42 PM
4

a VERY specific candescent armor question

hello there, question for any giga-brain armor crafters or insane 10,000+ hour vets I'm currently rolling the candescent armor to get some triple 100s, and my armor is REALLY, REALLY close. I have a near perfect helm, chest, and gauntlets, and I've done the math on the leggings I need, so here's my question is it possible to get boots to roll with a stat spread of at least 14/22/2/10/14/2? yes I'm being ultra specific but it's because those are the stats I need on them to fully round my numbers out, and I just keep seeing 12 mobility and 20 res spreads and it's driving me insane.

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  • Not without adding a stat mod. Stats ate broken into two 'pools'. Top stats (mobility, recovery, resilience) make up one pool, and the bottom stats (discipline, intellect, strength) make up the other. Each 'pool' can only get up to max of 34 points per pool on legendary armor (so max of 68 across both)

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  • Nope, too many stat points in the top pool. Most you can have in each pool is +28

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    • Edited by Scots King: 8/5/2022 3:08:57 PM
      The max you can have in the either the top 3 bottom or 3 is 34 with the lowest possible number in one of the 3 being 2 so your spread of 14/22/2 is not possible. Typically if you roll resilience with a mobility ghost you will get 20 resilience & 10 mobility. If you get lucky & get a high piece you might get 22 resilience, 10 mobility & 2 recovery. My highest piece is 67 with 20/12/2/6/25/2 would have preferred the discipline/intellect to be reversed but as most of the other pieces rolled low 60’s best of the bunch. Don’t forget that you’ll get +2 in each stat when masterworked & you can add +5 or +10 mods to increase one stat.

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      • That stat spread is impossible. The max stat roll you can get on legendary armor is 68. The stat roll is divided into two pools which are the top 3 and bottom 3 stats. The top 3 stats and bottom 3 stats must add up to 34 each on max stat piece of armor.

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