[quote]So they break the anti barrier shields in low level content like legend lost sectors but the hire content you have to use 2 shield throws? Why would anyone use these over heart of inmost light or just use the arbalest/ any anti barrier weapon and pop the shield in a much easier way? Seems like the perk would’ve been better adding it to the Doom Fang Pauldrons. Either way this exotic could use a slight buff because they are trash.[/quote]
They need to give some way to get your melee back faster. Just giving you two shield throws isn’t enough.
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Breaking a combatant's shield recharges 1 full melee. Might be a good addition. And by combatant i mean only pve.
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That would be a great change and I agree pve only.
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[quote]Breaking a combatant's shield recharges 1 full melee. Might be a good addition. And by combatant i mean only pve.[/quote] That would work.
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And i mean any shield. Even arc and solar. As long as YOU break it. Or they could give it the lucky raspberry treatment. Every chain has a chance to refund 👍
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[quote]And i mean any shield. Even arc and solar. As long as YOU break it. Or they could give it the lucky raspberry treatment. Every chain has a chance to refund 👍[/quote] It just needs something. Doesn’t feel like an exotic right now. The other anti champion exotic armor pieces have functionality outside of just being for anti champion. Not sure why they thought the new gauntlets should be any different.
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Or make it for something titan can do. Having an overshield tripples its damage in PvE.
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Isn't there a fragment for grenade kills give melee energy? Also well mods do wonders
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[quote]Isn't there a fragment for grenade kills give melee energy? Also well mods do wonders[/quote] Yeah, but that doesn’t exactly help the exotic feel more exotic.
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I don't dispute a buff but with the focus on build crafting i think it should be buffed in different ways, guaranteed break of a barrier is one but it could also bounce off more targets