The max of 4 shown active buffs/debuffs on the bottom left screen is just not sufficient anymore. Especially with the 3.0 subclasses the builds most of the people are using contain a weapon buff, one or more elemental well buffs, high energy fire and buffs from the aspects/fragments.... so even solo without doing anything but killing an add, it is not possible to see everthing that is active, let alone additional buffs/debuffs from team mates or mechanic-related buffs/cooldowns/etc inside certain activities.
It is very unsatisfying, if u do not know if a buff is just not up or if it is up, but not showing due to overflow of the screen. And when it comes to mechanics, it is even worse, when u do not know the status.
So please extend this section on the bottom left to show all active stuff! (maybe add a possibility to limit it in the gameplay options, in case some people do not want to have their screen crowded for some reason)
Thanks a lot, that would be a massive improvement imho.
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I believe they talked about not wanting to change it before because of screen clutter, or something to do with the limitations of the UI. To all those saying screen clutter, I get it, first of all should definitely be an option, but secondly, there's tons of games that do it without managing to gunk up the screen. Personally, something I think would be somewhat of a bandaid/compromise would be showing weapon buffs (IE: Rampage, Worms Hunger, kill clip) on the guns icon area, perhaps even as just the trait icons, while having class/exotic armor based buffs (devour, radiant) in the place all buffs are located now.