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Destiny 2

Discuss all things Destiny 2.
6/18/2022 3:37:14 AM
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Reasons I am not playing PvP as much

This season has started to break down some core gameplay PvP mechanics I feel like, and most are very unfun. Below I got some direct and indirect reasons. I'll explain in below posts to keep from this being too long. 1. AE (not going long into since tons of other threads on it) 2. Special Ammo/Weapon Nerfs 3. Survivability/Burst 4. Movement (old issue, new problems) 5. LEAVERS! (Sooooo many this season) I main PvP in this game. Played off and on since Destiny 2 launch, but been fairly consistent since season 13. I am not the best player, but I am definitely not the worst either. Usually average a 2.0ish K/D in Control, and my friends who are better than me don't find me to be dead weight. Just as a point of reference to my view.

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  • 2. Special ammo/weapon nerfs. Summary: Feels like ammo hurt Mid/Low end players more then the High end players, which are the ones that feel frustrating to die to. Explaination: Now I will admit, I don't like dying to special weapons much, but I think these changes have actually made it even more frustrating to die to them this season. Nerfing the weapons like shotguns and fusions made them feel worse in the average players hands. Yes this in turn made it worse for more skilled players, but those same players are going to easily adapt to the changes. Personally I don't think this is that bad as a simple follow up shot can remedy a slightly off target blast and allow a player to try and respond for a miss/partial hit in turn. The issue then comes with the ammo nerf. A worse player will need to use 2 rounds, while the most skilled players will simply kill in 1. This seemed to have created a larger gap between Mid/Low tier players and the High end players who land almost ever shot. This means that while it will punish a high end player, it hurts Mid/Low end players more. I'm not entirely sure how to fix specials to feel functional to Mid/Low tier players while "lowering special weapon kills" as Bungie described. The only way I can imagine, would be to restrict special weapon ammo spawns, like the ammo boxes from Destiny crucible. If ammo boxes were a thing instead of the current system of spawning with 2 rounds, it would allow Bungie to control the amount of kills by restricting spawn rate/spawn points. Maybe they can hybrid it, where you spawn with 2-4 rounds instead, but to get more ammo you have to go to one of the drop boxes.

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