As much as I was excited for the new raid rotation, I think it’s a total flop. As a raider, I LOVE raiding. The mentality of having to go in there three times a week to grind the raid and hope for the pinnacles to fall into the correct slots is exhilarating to me and makes the content worth it.
The way the rotation is set up…including dungeons, the replay-ability of the rotated in raids/dungeons is lacking. Not very many people want to do the entire raid/dungeon just for a pinnacle at the boss encounter.
Could we look into a way to better incorporate these older raids/dungeons?
A suggestion is a to keep the boss as a definite pinnacle, and maybe either give high star armor out of the previous encounters or give a chance at an extra pinnacle. I would just like something that would give reason for completing the entire raid and it just passing around CPs.
It’s just a shame there’s no reason to go back into a raid other than just to do it or help someone get a clear/exotic weapon.
-
As an above-average raider myself, I agree - we need an incentive to do the entire raid from start to finish. Personally, I think every encounter in the weekly raid/dungeon should award a +1 pinnacle, and the final boss encounter should be a +2 pinnacle.