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Just give them an aspect where ability kills explode enemies and multi explosion kills refund ability energy.
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Yeah, that's more or less why I created this post. I also mentioned a healing aspect where you can have a healing turret and I thought that would be cool.
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Indeed. Charge healing nade . Throw healing turret. I hope the fix next week of the feagment makes it worth using. Where healing allies or making allies radiant recharges abilities faster.