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Destiny 2

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5/19/2022 5:12:54 PM
71

VAULT SPACE!!

We finally got some more vault space bois. +100 is better than none

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  • People knock "hoarders" but the reality is, if you want to min/max every bit of this game, these types of increases are necessary with the current state of random rolls and crafting. ~~~~~~~ Every season since D2 launch we have gotten new exotic weapons, exotic armor, and weapon archetypes to chase, especially considering the addition of stasis weapons. With all that growth, our available slots has reamained the same 500 (+240 = 3 full characters). I've taken to making elaborate notes and checklists to weed out all of my weapons into several key categories. First I broke it down into a pvp, pve, ability, and consistency rolls for each weapon rpm & damage type. That wasn't enough so I got even more specific: [i]-gambit/general pve damage -gm/master content damage -champion specifics (anti-barrier/stun locks) -ability regen builds -6v6 crucible -trials/comp[/i] I also use community made ttk and dps charts to hone in even more on the god-godrolls. Do the math and thats nearly 450 weapons when you account for each weapon and damage type [i](scout, pulse, auto, smg, sidearm, hand cannon, bow, sniper, trace, fusion, shotgun, breach gl, glaive, sword, heavy gl, rocket, hmg, and linear) (kinetic, stasis, arc, solar, void).[/i] Add in the nearly 100 exotic weapons and you are already past 500, approaching less than a page for armor if you use all character slots [i](max technically 590 weapons if you have 3 characters full and use your entire vault on weapons)[/i] So what about armor? Again, near 100 exotic pieces to account for [i](although technically you can be a bit pickier with these based on favored subclass/playstyle).[/i] Already that uses 100 of the 120 head, arm, chest, and leg slots across 3 characters. Factor in legendary artifice sets for best modding and any raid or activity bonus sets, suddenly you are already filling that last page in the vault. This leaves little room to experiment with new weapons and the problem will continue to get worse as we add more exotics and fill in the missing stasis weapon types. Not to mention if Bungie comes along and adds a whole new weapon type akin to glaives. ~~~~~~~ Unless they start normalizing a second row of perks on weapons [i](which would effectively cut the number of weapon storage needed by 1/3-1/2)[/i] space for min-maxers will continue to be a pain point. Eventually I hope to see this option available on "max"-level craftable weapons. It's nice that crafting can circumvent the plight of rng, but it would be even better if it could help trim vault bloat as well.

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