JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
4/27/2022 11:34:32 PM
43
49
Link

Gambit AKA heavy spam simulator is comically unfun.

Here is the feedback: - Since WQ EVERYONE has heavy all the time. - the best heavy is ghorn so literally everyone uses it - invasions ruin the mode - either all 4 players rush to spam rockets at the invader or the invader will get lucky and spam their heavy. Basically no special or primary play because you’re punished for not spamming your infinite rockets. - primeval health gating is boring and combined with the CONSTANT invasions while primeval is up, the fight is just a back and forth for like 5 minutes. - no new maps, competitive mode or quick balance to the mode clearly shows that the devs lost the drive to fix gambit yet seem content to push it with uninteresting Labs modes that don’t offer anything different or enticing. - freelance gambit has made normal gambit take as long as comp to match in which ruins any moments you want to play with a friend. - freelance has hilarious team balancing that gaslights you into thinking you’re playing against a stack of 4 on your own. I think most people would rather see a new mode or something fresh and innovative or put more people on improving crucible because all the problems with gambit right now stem from its core and cannot fundamentally be fixed without completely stripping the mode to its bones and rebuilding from scratch. Specifically: Invasions, the primeval, engagements, broken weapons, heavy ammo and variety.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
  • Edited by hate n payne: 4/29/2022 2:47:33 AM
    The “Contact” activity from Season of the Arrivals should have replaced Gambit with Reckoning being an addition to the content. Gambit is a wash and it honestly needs to be vaulted. I mean how did they dedicate a whole season to the mode for it to still be as garbage as it is. The amount of resources could have been used to design a story that prolonged for the entire season, improved PVP overall with new maps and map redesigns while condensing modes into playlists, improved vendors and expansion of content from planets into end game content with rewards. Could have added: Adept Planetary Weapons and Armor Adept Lost Sector and Adventures loot Adept IB and Comp loot Adept Tower Vendor loot Exotics and Mods reworks We need QOL updates that take the content in game and makes it feel fresh and renewed while the new seasons bring in content that is new to the game.

    Posting in language:

     

    Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

    1 Reply
    You are not allowed to view this content.
    ;
    preload icon
    preload icon
    preload icon