•1 Energy cost;
-Sidearm
-Handcannon
-Bow
•2 Energy cost;
-Shotgun
-Fusion
-Trace Rifle
-Swords
•3 Energy cost;
-Glaive
-Machine gun
-Rocket launcher
-Grenade Launcher
-Linear fusion Rifle
-Sniper Rifle
I believe this will be fair for all builds. Some originally cost cheaper to use like fusion, shotgun, and sniper being 3 or lower. I extremely agree with this statement and like for them to reconsider to undo the extra cost on them.
I'd also like for them to allow the ghost to have 1 mod that make orbs of power for all guns and not need a dam helmet to change to the desired damage type that ruin our builds. It can go into the Experience slot and cost 3 Energy called [b]Power syphon[/b] stating "multi-kills from weapons generate orbs of power"
English
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Bow? Isn’t that just Leviathan’s Breath aka HEAVY WEAPON? 3 energy according to your logic
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How often do you see it used?
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It’s going to get a heavy buff next season, you tell me. Just because of a weapon’s usage doesn’t mean it should get some privileges like lower scav costs or potential ammo finder/reserve reduction costs
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Why are glaives 3 though?
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Easily 0 cost. “Hey, if you’re willing to use ‘em, go nuts”