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originally posted in: I love Mayhem
4/7/2022 12:37:53 AM
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Too bad bungo absolutely murdered moebius and blade barrage [spoiler]MURDERED[/spoiler]
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  • Just run at them with Raiju's and Mid Tree Arcstrider. And Omnomnom all the Nova Bombs.

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  • Ironically, in the matches I played I only ran into one nova bomb user. Usually its the only thing warlocks use.

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  • With Void as the new hotness and Slova actually tracking now, it's an easy "fire and forget" Super that can multikill and has stronger Axion Bolts as a follow up. The other options are Warp, which has the downside of charging and roaming, meaning you can get deleted out of it (especially in Mayhem) or Succva, which... is kinda terrible. Fear the top tree Dawnblades though. Faster than a crack-addled Stompees Hunter, can fly and will toast you from a different postal code.

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  • Have to agree, whenever I used to run into someone with BB it was goodnight time to respawn now I’ve dodged out of the way so many time even with a titan. Think it’s probably been over nerfed if I’m being honest.

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  • BB with shards arms was my original back then before they nerfed it into the toilet

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  • BB will definetly need a buff when solar 3.0 hits.

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  • i wish it did, but lets be honest here, no it wont

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  • Shards deserved its nerf lol

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  • Nah. Not like this. And it's -blam!- mayhem. Not even regular pvp. They ruined any and all tracking. Gets no super energy back. It's -blam!-.

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  • Moebius is good though?

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  • Edited by The Bored Chairman: 4/7/2022 6:41:06 PM
    Compared to other Void classes, it really isn't. Mobius has terrible tracking compared to Titan Shield throw and needs a direct hit to get a kill. It's really easy to dodge a Mobius shot as long as you're paying attention and the Hunter has no resilience between shots, so you can easily pick them off as they're likely suspended in the air and a very easy target. It's better than it was, but it's still not a good Super (from a PvP perspective). Deadfall is still laughably bad (takes forever to fire, forever to travel and forever to activate), and Spectrals depends on if the enemy team uses their ears at all. By the way, players with Overshield can survive a Spectral slash, often causing you to yeet right past them. This is merely an observation, even as a Hunter Main, I agree that they should be able to survive a single light slash with Overshield, haven't tested with right click, but they shouldn't survive that. Some people might defend Deadfall as it can shut an enemy out of their Super, but if you're going to trade Supers, you might as well get a pick out of it. There are far better ways to accomplish it and if you're so dead-set on suppressing, just run Suppressing grenades instead, they're much better value. Now, in the very VERY niche circumstance where the whole enemy team has popped Supers and you shut them all down with Deadfall, then yes, it's a very valuable trade. But how often is that going to happen? If you're looking for Super values, Solar and Arc are much higher values for Hunters (with the exception of Blade Barrage). Stasis depends on the enemy: If they're a bunch of pepegas who don't use their ears, Squall will do very well. If they actually know to avoid the red and blue tornado, you won't get a single kill after initial cast.

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  • It doesn't one shot on hit.

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  • Yeah but it can if two shots hit and it’s nice to throw a volley of six arrows at panicking enemies. [spoiler]I will grant you that the damage on the shots themselves are pretty RNG and it’s pretty much the only tether option with how trash deadfall is.[/spoiler]

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  • I literally stood 2 feet away from an enemy not even looking at me, and only 1 hit. Utter nonsense.

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