Literally every single update seems to be targeted AGAINST the players.
Heard of Qol Bungie? QUALITY of life updates? Every single time you release major updates, systems get introduced that make our life harder. Every single time. How about only positive changes for a major dlc? It's always like 4 twabs with bad news until the one with semi cool news and people praise Bungie again.
I am still patiently waiting for the one fall update that is legit beneficial for us as a player.
When people look forward to a new mjaor expansion, a fresh new experience, as a long time player i myself can only think "what will Bungie introduce this time to make our life harder or to invalidate our previous time spent in the game or simply take away from us".
You guys need to fix that. A famous phrase our good friend Luke Smith used like 500 times per dlc trailer: "we are going to fix that". What have you fixed? Literally all you do is make our life harder and delete stuff from our game and loadouts and in exchange throw more meaningless grind at us. You "fixed" your engine for how long now? since shadowkeep? What benefit came with those engine changes? Faster and more frequent updates? Pff yea maybe when a bright dust exploit is around. More content? Nah you keep deleting half the game into the DCV annualy. Better lighting and graphics? Nah, the game looks overall worse than it did in year 1. Better net code and game stability? Nah, more game crashes and laggy pvp lobbies than ever.
First sunsetting, now you happily delete whole planets, raids, pvp maps, strikes, gambit maps, loot, cosmetics, exotic quests, story missions, campaigns, exotic quest missions. In addition, every single new system just means "regrind what you already had" or "how to make an already working system worse for the players".
Examples: armor 2.0, weapons 2.0, now 3.0 with crafting (sunsetting light), enhanced mods removed that we grinded out forever, adept mods added to regrind, reissues of weapons with worse perk pools, armor masterworking used to cost a few enhancement cores which was already hated, now we adapted to the way worse and material eating system we have now and noone talks about it. Mod cost increases in general, now making masterworking weapons meaningless. Introducing upgrade moduls, infusion was way less pricy before. Transmog being a time sink with a cap or a money sink. How about not touching working systems and ADDING cool stuff that we can ENJOY playing around with, that ADDS to our experience.
So tired of it. And the worst part is that addicts like me eat it up every single year.
I’m certainly not defending Bungie & their communication about the DCV and reasons has been frankly amateur!
Part of the reason for the DCV is Bungie coding error
That the code is so messed up/muddled that they took things out (their words) to clean up & rebuild that content
The common theory about the Destiny Content Vault was that Bungie mainly was doing it to start “saving space” as the game was simply getting too big from a hard drive perspective, and it also allowed them to do things like rebuild old Destiny 1 assets for “easier” content releases (ie. the Cosmodrome returning this year).
But according to Aztecross, it’s more complicated than that.
https://m.youtube.com/watch?v=eNQRMwVbk_g
[quote]He talks about an eight hour meeting with content creators that Luke Smith had last fall talking about both the content vault and a potential Destiny 3, and while this sounds like something he may not technically be able to talk about (better check that NDA), the info’s out there now.
[b]Luke Smith explained to the group the idea that Destiny was full of so many bugs and so hard to develop for because it essentially needed to be rebuilt. [/b]
And that the purpose of the content vault isn’t just about saving hard drive space, it’s that these planets and activities are being rotated out of the game in order to be “rebuilt” in a way that suggests a new process or new engine, in order to be returned to the game later in a “better” form.
One question Smith posed to the group was “well why do you actually want a Destiny 3?” and the group listed off a bunch of things like more RPG aspects and new, larger areas, and he said all that stuff would be possible if they just “refreshed” Destiny 2 in this planned way with content vault in and out rotation. And that’s why we have at least three more years of Destiny 2 ahead of us with three expansions already listed.[/quote]
Source:
https://www.forbes.com/sites/paultassi/2020/08/26/aztecross-reveals-the-actual-reason-destiny-2s-content-vault-exists/
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