One of the earlier TWABs mentioned something along the lines of "In WQ we want to put ammo generation further in player's hands" IIRC things like finisher ammo creation was mentioned. So I am a smidge curious what the change up is.
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I'm curious about a lot rn. I'm trying very hard not to overreact. And charged with light is clearly the best way to build rn and has been for a while. Wells are decent and cells are still decent too but not as easy as CwL. I'm sure there will be more information soon. My main concern with all of this is is cost if mods and there not being enough alots/energy for everything. It's already crowded especially in the helmet and gauntlets slot. And there are always expensive mods in the artifact thay throw a larger wrench into the situation.