everyone's not upset that bloobs in a strike won't be able to pick up your orbs, it kills CWL with Taking Charge, which is usually super easy to utilize. This also means Explosive Light will be less common to have and you will not be able to proc when solo unless you use the mod like they're forcing you to. It hurts Better Already and Recuperation as mods as well, because it's hard to justify using a slot if you,
1: can't activate them when solo (w/o forced exception)
2: can only benefit when teammates use a super, and/or also get kills from it, if it's a roaming (again, excluding those mods).
Also, sticking with these super strict and completely useless elemental limitations, means for energies, you can only benefit if the element matches the mod affinity. This is taking the god-awful choice to remove legendary weapon elemental variety, and making it 1000x worse
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