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Destiny 2

Discuss all things Destiny 2.
Edited by Link: 10/16/2021 5:04:27 PM
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Bungie desperately wants us to increase playtime… by throttling gameplay.

Bungie just nerfed the wrathborn and expunge farm for candy and pages to force players to complete 100 strikes instead of finishing the event quickly. Here is what I don’t understand: why make players do more long boring core activities? Surely it’s understood that people are farming these 3 minute activities because they aren’t boring, broken or completely neglected unlike strikes, crucible and gambit. This idea of squeezing as much playtime out of us artificially by removing fun and speedy farms, rather than fixing the current playlists that offer no fun factors and have been virtually unchanged in years is just a testament to where priorities lie as a company. Instead of throttling candy and pages, how about incentivise use to play gambit? Crucible? Especially strikes? Gambit has been a broken, boring, repetitive mess for the past year or more and has seen no changes. Strikes have seen no changes since year 1 and don’t NEARLY compare to how good the playlist was in d1 (specifically: score, better modifiers, better and more rewarding loot, strike specific gear). Just a little something to think about. P.S: Buff leviathans breath

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  • Edited by Yellowgate: 10/16/2021 3:13:01 AM
    Its not about the event. Its about getting you to spend more money. And the only way you will do that is to keep you in the game. Same with the way you have to grind to Level 16 in Crucible, Strikes and Gambit TWICE to get the ornaments. Even a lot of the Seasonal Weekly tasks are nothing more than forcing you into Crucible and Gambit for some XP and Bright Dust. These "events" are nothing more than a way to get you to the Eververse store .. Look at all the shiny new stuff we have. The base game is there to get you to the events and the seasons. Look at the way every expansion is there to get you invested and after its finished, and the raid has activated something that doesn't really matter, they are left to fester. Because the seasons are here and what gets a refresh every three months ?? .. Eververse. What has happened story wise on the Moon or Europa since the end of Shadowkeep or Beyond Light ?? .. Eris has gone, two years since that happened nearly. Not a peep. And Eramis is still frozen and sits there like a pointless popsicle. The Pyramids have sat there doing nothing. The much feted Darkness destroyed half the locations in the game and are now sat parked doing .. well, nothing. We are apparently friends with the fallen but still continue to roam the EDZ, Europa and anywhere else they are murdering them for bounties .. but hey, buy a baby Fallen plsuhie on the Store. And how many items have been put into Eververse ?? Strikes have been ignored. Gambit certainly has. And the PVP has been forgotten about. All that "renewed focus on PVP" was because they wanted you to buy something. The 30th Anniversary "Celebration" is nothing more than selling us what many have already paid for, in Gally's case perhaps for the THIRD time. These events are all cut from the same cloth. A grindy experience. Bullet sponge bosses in an enclosed space with pushback or stomp mechanics. RNG loot. Its their blueprint for everything. Every season pass event is a variation on a horde mode. RNG loot. And god forbid you find a way to get through the content quicker. That gets squashed real quick. My kid plays this game a lot. He's new to it. But even he is getting tired of doing a 15 minute strike for two pointless blues. Tired of waiting for a single item to drop to hit 1330 while you get duplicates all day from your so called Pinnacles. Just getting tired to be honest. I ran a couple of these Haunted Sectors, got the Nessus one three times in a row. And a river of Horror Stories. Haven't been back. I think its time to move on. I have been playing games like Cuphead recently, that cost me £16, not enough for two sets of the Eververse armour in Destiny World. Hours of fun and I still haven't beaten all the bosses. And you can tell the people who made it cared about what their customer was paying for. Look at the state of the games core activities. And then the sheer amount of tat Bungie put in Eveverse, shows you where their focus is. And it isn't going to change. The only thing to do is get on the Witch Queen hype train, which showed us very little in the presentation but really did try to sell us stuff like the Collectors Edition, or move on. I don't really like Bungie very much anymore. Or their game. Option B for me.

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