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originally posted in: Its literally called trials 'LABS'.
9/26/2021 10:13:11 PM
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It wasn’t bad. It led to some pretty interesting matches once you got better players. Trying to balance elimination against the need to manage the CP. It also prevented people from running and hiding when the momentum turned against them. The real issue is that some people just aren’t adaptable and don’t want to change how they pay in any way.
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  • Why does everyone say "adapt" you don't adapt to a game mode that had and gas been the main PvP game mode for years, thats like saying adapt to breathing oxygen. Anyways, this mode favours a lot of people who just sit on point, Arc Soul Stag warlocks and Citan Bubble Titans, plus a heavy amount of shatterdive hunters (This still needs a slight rework or nerf holy -blam!-). It's not as fulfilling to win by standing on a zone either, since you can have one guy stand on point and 2 others holding the line for quite a big chunk of time.

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  • We adapted. We won by playing the objective, or forcing the other team into a corner. We went flawless.

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  • I havent seen a single shatter dive, it's all been warlocks and titans for me with stag and arc soul. I think this week because of the changes theres been less shatterdive and glacier. Not saying there havent been hunter just havent seen them use it. Also adapting doesnt neccesarily mean anything bad, but its true ppl just dont want to change their playstyle , now I'm not saying what we have in trials is good. I personally hate it but I was able to adapt abit to get to the LH again. I hope they take the cp out personally

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  • I've seen TONS lol I've shotgunned 2 before they got them off in a match but no, lol I change my playstyle depending on the mode and the map and what people are using Close quarters? Shotguns, Side arms, SMGs Far? burst rifle bow and Hand cannon Mid range and hiding? Idk actually probably a sidearm again and burst There's more then just "sit in back and pelt with rocks" obviously, but making turning the mode to "we won cause point captured" isn't gonna make players play better, adapt and improve if you want your bread.

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  • Like I said, this capture thing is just not what ppl asked for, nor do I like it. And yea I'm sure you have seen plenty, but I havent, and theres few others as well. Doesnt mean anything, just we all have different experiences and some similar. But doesnt mean every match is 3 hunters with revenant and shatterdive+glacier grenades. I've already experienced and heard from other that they hated this mode or how this capture point is just silly, all you need is a warlock with rift and arc soul and a titan barrier that you shoot through (which is what I was experiencing) and it just promotes camp and who got the point first. Again I'm not disagreeing with you that this CP is bad, but it was awful to the point where ppl were crying hard on it. It just makes you think and play differently, Whether its strategic or not.

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  • I have had a team of full shatter hunters though lol

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  • Ok? Doesnt mean we all are experiencing that. That's what I'm trying to tell you. But your so focused on it for some reason. You say you had 3 hunters , every match? All day long? I kindly call B.S. but I do believe you went against them here and there. 2nd if it is true. I'm telling I havent seen them lol, all I saw was warlocks and titans. So what does that tell you? We have different experiences lol. That's all. I'm not arguing with you saying there ain't not even 1 hunter out there that you faced. All I'm saying is I havent seen them. At least not this week. For me been arc souls stag warlocks with titan bubbles. Either way, it doeant change the fact that this new CP is just stupid. They shouldnt have added that.

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  • 1. I didn't say all matches were stasis hunter filled. 2. I didn't say I only went up against stasis hunters I just said I went against a full stack of shatter hunters lol chill my guy

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  • Lol all good

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  • Edited by kellygreen45: 9/26/2021 10:35:33 PM
    And elimination favors team shooting, sniping and the player with the fastest nervous system. In short Elimination is one-dimensional, and adding an objective forces players to think tactically and prevent you from running off and hiding. Or stalling for time to get a super. The CP forces you to come out and fight. The pint is that the CP is a condition of competition, and it was staggering to me how often I got paired with people in solo queue who simply ignored it. Those were usually matches we lost 0-5.

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  • Lol CP forces a fight and think tactically, no. CP doesn't care if one team is better then the other, which should be what endgame PvP should be, play hard if you want to earn your bread, just sit on this place with rift and a barricade, while it feeds you super energy and gives you a win, and not to mention again, It's a casual mode, that's why it's the main PvP mode, elim rolls around every few times and that's it, comp has similar rules to Showdown and again that's not a mode you just relax into.

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  • If the teams are well matched? Yes it does. The game where I got my seventh win was such a match and the game was a back and forth battle as each side went from trying to eliminate the other, to trying to cap the point if they got out of position and tried to play too passively. Being forced to think on your feet, and adjust your tactics on the fly was much more fun that most games of elimination. Which is usually: play passively until someone gets picked or makes a mistake…then collapse. Rinse and Repeat.

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  • Here's the thing, I would say something but wow I thought I was bad. It's not just a thinking game, you need to actually do something with those plans, sitting on the point isn't a plan being set in motion. Example, last week I was using Bow because its more forgiving, and instead of a shotgun I used a sidearm for close battles, you need to adapt to how your enemy is fighting, too passive? Flank, make sure they cant run and if they do, cut them off. Aggressive? Have them push into killzones with team shooting, just cause this new modr is giving you more wins because youre playing point doesn't mean its more strategic or think on your feet, you need to to both for elimination too, to push or not push based on composition and the way everyone else is playing. Furthermore yes thw matchmaking is bad, because this game mode is casual, therefore youre gonna have a lot of people who cant hit the broadside of a barn playing in, which leads to bad teamwork and an unfair matchmaking, yes it can be annoying to go against a stack but ive beat some before, it's a competitive mode, play harder and whatnot, but you can't say it's more strategic when you have a person with .3 KD running for the point to be smacked down and then you have to "think on your feet" on how to win when they're on point and have 3 whole -blam!- people.

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  • Edited by kellygreen45: 9/26/2021 11:26:44 PM
    So playing defense isn’t a plan? Forcing people to have to come through a chokepoint/ kill box isn’t a plan? The traditional teaching that you need a three-to-one manpower advantage if you’re attacking and don’t have artillery or air support isnt a plan? I think a lot of soldiers would disagree with you. Especially since they only have one life. The point is that the presence of an objective that you have to be mindful of changes the flow of the game. You can’t just hang out in your spawn (unless you are behind) because you’ll lose. If if you are behind you still have to come out if it’s a heavy round, because you risk giving away a major advantage. Even when you are in defense you just can’t sit on the point because smart players will scrape you off of it…and will flank you or attack you from multiple directions at once. It creates multiple layers to the match that can be leveraged to advantage or ignored to your disadvantage.

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  • Here's the thing, youre getting rid of the skill requirement for a point system, in a hardcore playlist that is supposed to be for the player who strives to show their skill. This isn't an extra layer, this is taking away a bunch for a mindless game of circle grab, because oh boy do I love fighting 2 enemies and coming out on top just to lose to that third guy who stood on said circle while everyone else did the work, but of course you wouldnt know though, being a .3 KD and you just started playing, if you want loot you need to work for it, go do something else, im no 50KD legend but even I know this game mode isn't supposed to be a line of "now its your turn for loot"

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  • I mean.... showing better tactics and reacting to the changes is also a skill....

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  • This game is no skill now, making it this way is the reason why theres a million awful players on your team when you match against a stack, because everyone wants in on the participation award, being able to carry that -blam!- on your team who cant hit for -blam!- is a skill, adapting to kill or seriously injure 3 targets at once and leave literally no room for the random to do anything is all the adapting you need to do in this New mode. In summary: This mode is the reason why Trials is now a joke and as a solo quer I hope they get rid of it and solo que with it

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  • Edited by Hatter: 9/27/2021 8:22:42 PM
    [quote]This game is no skill now, making it this way is the reason why theres a million awful players on your team when you match against a stack, because everyone wants in on the participation award, being able to carry that -blam!- on your team who cant hit for -blam!- is a skill, adapting to kill or seriously injure 3 targets at once and leave literally no room for the random to do anything is all the adapting you need to do in this New mode. In summary: This mode is the reason why Trials is now a joke and as a solo quer I hope they get rid of it and solo que with it[/quote] Um... I'm not quite sure what you're getting at, because this type of change helps players like you. Cool story bro. Okay you didn't like it. No need to throw a fit over it. By the way, saying that there is no skill in destiny is the very definition of scrub mentality and I urge you to work that out of your system because that will only contain to make you play worse. There is absolutely skill in destiny and it is showcased by the top tier players. Don't think so? Go flawless with a bow. Solo.

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  • Lol "helps players like me" no, stop with the "help" I said it before and I'll say it again, if you want your loot, earn it, that's what this gamemode should feel like, sitting on a point isn't earming anything, it's annoying and all it does is give other players who cant aim a reason to never actually aim, they don't have to play at their best.

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  • Edited by Hatter: 9/28/2021 1:15:50 AM
    Dude I earned my stripes. You need to earn yours still. You still have to work for yours too. If you think it's easy, go in Friday solo. And for the general populace it still is trials. It still is going to be a challenge.

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  • Was that the match where I was your teammate?

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  • Maybe? I’ve played so many matches this weekend, don’t remember many tags. I just remember that one was a really good, really hard fought match on both sides. That’s my idea of fun. Not rolling up three people 5-0 who can barely fight back.

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  • Edited by Steamed Hams: 9/26/2021 11:06:34 PM
    You were on my team and we won 5-4, pretty sure it was all solo queue as well. It was earlier today, like 3 or 4 hours ago

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  • Edited by kellygreen45: 9/26/2021 11:34:07 PM
    Yeah I think I remember that match. I think that was the one where I helped us win the first round when I got behind them and took out a guy with a shoulder charge. The helped in a later round by pushing the CP with my super. Not my best game, but it was pretty good team play for a solo queue match IIRC. That wasn’t the match I was talking about but ours was another really good one.

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  • More like they know thier playstyle fits the normal Trials ruleset. Changing those rules forces them to play somewhat different.

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