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9/22/2021 1:56:03 PM
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hunter it takes 2 abilities combined. warlock 1 nade and it is sticky. fair trade.
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  • What warlock sticky nade 1 shots by itself

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  • [quote]hunter it takes 2 abilities combined. warlock 1 nade and it is sticky. fair trade.[/quote] Not at all. HHSN has a downside. Glacial grenade doesn’t

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  • Shatterdive doesn’t consume an ability charge.

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  • The grenade does but ark soul is unlimited when you spec recovery and can be used by anybody that just passes over that rift. And what about the Stasis turret?🤔

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  • Max rift cooldown is 40 seconds rifts only lost 15, nice try

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  • I got a rift everytime the first runs out, i don't know what you're doing but you can min max in other ways except just the stats.

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  • Go read the recovery stat to see what your cooldown is then read the stag perk. You’re rift cooldown is not 15 seconds

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  • The grenade does take a charge, but it comes back faster with the stasis fragment that buffs grenade regeneration for shattering stasis crystals and frozen enemies. I think the only thing you can do for nerfing shatterdive alone is to reduce the radius shatterdive can break the crystals and frozen targets? Otherwise the other half of the problem is the glacier grenade.

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  • I’m telling you… make shatterdive like ballistic slam. It doesn’t even have to take the melee charge away unless you are shattering crystals (like shoulder charge). Hunters get the movement and the power of the shatter without the panic anti-super cheese unless they are really good at baiting because they have to be sprinting forward when they jump to slam.

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  • Arc soul is a bit overtuned. I felt kinda dirty using it this weekend. Combined with the Stag it was just obnoxiously powerful. I personally enjoyed Getaway Artist with it though as I tend to play a little more aggressively. They should probably either cut the RoF buff it got back a bit or reduce the tracking on the bolts. To stop a rift though, there are a lot of good options for grenades that can kill warlocks in a rift. When I play Titan, Lightning grenades are my general go-to for trials.

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  • irrelevant

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  • ? All other OHK abilities have a charge up or other requirements in order to work. Glacier Grenade + the enhanced Grenade aspect is literally the size of a nova Bomb. If you land the freeze, there is 0 risk involved.

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