<I just don't understand why it's so difficult nowadays to make the missions replayable? Why are they so afraid people will replay their content? I don't care how bad a story mission is I will replay it anyway to see the details because that's something Bungie's really -blam!- good at. For the past TWO SEASONS the introductory missions have been straight up not replayable on other characters. Wtf.
Shadowkeep is the only one with a replayable campaign right now and it's stuck to a 3-week cycle that
- misses a lot of the context because half the campaign was "patrols"
- doesn't have cutscenes
Why? I'm not even asking for theater mode. I'd love it because I'm a screenshot taker, but I don't think it'll happen. Just go back to how it was in D1 what was hard about that? I don't care if it's like the Red War where I had to physically go onto the destination to select the mission I just want to replay it.
Whatever Witch Queen's doing with their legend difficulty, it better be a full-context deal. I want to see the cutscenes, hear ALL the dialogue. A truly replayable mission just at a higher difficulty. Even better if I can choose to replay it on normal too. Because that's what D1 did, and it's one of the few things that game does better than its sequel.>
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Alot of it has to do with Storage Optimization and overall because they werent getting played enough they werent exactly the most useful or were just tanking up the game. Besides missions back then were just put on daily rotation including those tedious side quests that werent even necessary to play. (Referencing adventures before they made the campaigns replayable thru amanda)
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I think its for the same reason they stopped in the first place, people weren't playing them enough. If there's some decent reward to it I would, same as the lost sectors. (Please, anything but lost sectors...)
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