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9/2/2021 2:21:51 PM
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One catalyst a season for old weapons isn’t good.

Now we potentially have to wait half a year for another catalyst and until then we still can’t put kill trackers or create orbs on our favourite exotics. 1k, malfeasance, wish ender, anarchy, le monarque and more still don’t have catalysts and I fear they won’t get them for a long time. This could be solved with more frequent catalyst drops, maybe 3 or 4 a season that are released throughout every 2 or 3 weeks? And not just new weapons, we need catalysts for exotics that have been it the game for years now.

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  • Edited by IronHatchett: 9/2/2021 9:20:17 PM
    I'm of the idea that not all exotics should have or require catalysts. A catalyst should only be added if it alters and strengths the primary perk of the exotic, exotics should not be released with a catalyst already in mind. For example, Trinity Ghoul. An underwhelming bow that, with the introduction of it's catalyst, became a very good ad clear weapon. Exotics should be stronger than the average with interesting and unique perks that set themselves apart from others from the get go. A catalyst should be considered and added when older exotics start to fall behind due to power creep and various meta changes over the years to reintroduce those exotics into the meta in interesting ways, that make the exotic feel powerful again. [i]That being said,[/i] I also believe every exotic weapon in the game, by default, should have kill trackers that track [b]both[/b] PvE and PvP, not 1 or the other. They should also all drop orbs of power by default. Makes zero sense that a legendary can drop orbs but an exotic can't while every legendary can just be masterworked for pretty cheap and an exotic has to have a catalyst given to it.

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