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Destiny 2

Discuss all things Destiny 2.
7/29/2021 10:42:58 PM
93

PvP improvements, or I’m not buying Witch Queen.

Consider: Horrible matchmaking, horrible maps (designed for 8 players max), lack of maps (they removed 10 and added none in BL), special weapons running rampant, no unique rewards in comp, Trials (the supposed pinnacle PvP activity) is an absolute dumpster fire that no sane person would suffer for more than ten minutes, no new maps for almost two years, no new modes for almost two years, no pinnacle weapons, poor inter-class balance, horrific lobby balancing, atrocious lag, janky P2P server architecture, no unique cosmetics, flinch actually helps snipers dome you, no permanent team deathmatch playlist (why is clash a rotator?) … I could go on. This is just what I can think of off the top of my head. That rEnEwEd FoCuS oN pVp, tho. But hey, at least they’re now selling novelty toasters for $80. Got their priorities straight, I guess. Halo Infinite is coming. Splitgate is already amazing, and it’s a game in beta made by a team with only four engineers. Other than a new subclass (which, like stasis, will probably be wildly overtuned to get people to buy the DLC), as someone who mostly plays PvP, what will spending $50 for Witch Queen get me? It’s not a rhetorical question, I’m really asking. In spite of its many glaring issues, I love D2 PvP, but I’m tired of Bungie’s empty promises regarding Crucible. Stop TALKING about how important PvP is and fvcking DO SOMETHING.

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  • Edited by Fate: 8/1/2021 2:35:49 AM
    They should just make all weapons realistic If you get shot in the leg you limp around the rest of the game if you get shot in vital areas you get insta killed ect They can even appoint a medic to bandage people up But no everything has to have different times to kill and auto rifles have to take two clips to put somebody down Bring back prismatic laser tag inferno dammit Was the most balanced pvp has ever been Sometimes realism is the best balancer is all

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