MM is working exactly as it should, only issue is lobby balancing
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Hey buddy 😎 If by "exactly as it should" you mean pushing casuals out of the game then yes it's working.
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😘 I dont see that being the case at all, just look at our daily numbers Destiny 2 Stats, Leaderboards & More! - Destiny Tracker https://destinytracker.com/
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I would’ve thought by now that you knew the destiny tracker doesn’t offer real numbers with regards to pvp. Please go to Charlemagne on discord. Yesterday, a Friday, barely got into the 300k During the week it's even worse. So you tell me then? Are this numbers good? And please don't blame it on end of season. Content drought number are the purest stat determining a games popularly and longevity.
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[quote]MM is working exactly as it should, only issue is lobby balancing[/quote] Disagree. While the balancing system is indeed terrible and i don’t want the SBMM system to return, what we have now is not working either. The generational split on top of a declining playerbase and what seems like a complete lack of region lock constantly creates lobbies that have players from different continents, and now that i’m on the PS5 it is even worse. Console generation shouldn’t take priority over connection quality, in other words they shouldn’t fill the lobby with players from different continents instead of filling it with players closer by who still are on the previous console generation, and i should never be playing people on the other side of the world to begin with. Extend the queue times for all i care, just make sure that the players are from the same region, and then fix the broken lobby balancing.
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I guess, Imtoo dumb, where exactly is the differ between MM and lobby balancing?
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[quote]I guess, Imtoo dumb, where exactly is the differ between MM and lobby balancing?[/quote] MM is the players you match. Lobby balancing is taking the players you match and sorting them by skill level, so if team A get the best player in the lobby team B get the 2nd and 3rd best. Rather then it being full random which side gets which players
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So lets say they enable SBMM again (Idk how they compute that index called "skill", lets say its MMR, like in MOBAs). Wouldnt the lobbys be "balanced" then cause all players are in the similiar "skill range"? Idk its CBMM what makes it kinda "unfair" and coinflip and lets be real, the connection isnt better, especially if you have a leaver, cuz they still use p2p...
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[quote]So lets say they enable SBMM again (Idk how they compute that index called "skill", lets say its MMR, like in MOBAs). Wouldnt the lobbys be "balanced" then cause all players are in the similiar "skill range"?[/quote] We shouldn't be after balanced games in casual 6vs6 modes, that is for ranked playlists like survival or elim, 6vs6 is about the first possible match up with no filters, it's the jump in and go mode [quote]Idk its CBMM what makes it kinda "unfair" and coinflip and lets be real, the connection isnt better, especially if you have a leaver, cuz they still use p2p...[/quote] There is no such thing as "unfair" in video games Also you may not see a difference in connection, but higher tier players who end up in higher tier lobbies that generally stretch players from farther players have considerably worse connections under sbmm.
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Edited by hate n payne: 7/30/2021 12:26:49 AMNo it isnt. It is literally placing pre made teams against solos. You are high if you think the structure is balance. The only players who are enjoying this current lobby balancing is the sweats, streamers, cheaters and pre made teams.
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[quote]No it isnt. It is literally placing pre made teams against solos. You are high if you think the structure is balance. The only players who are enjoying this current lobby balancing is the sweats, streamers, cheaters and pre made teams.[/quote] Solos matching teams is completely fine, if players were the way they were in D1 matching a team would give them extra incentive to win. Today matching a team is automatically a "we lost so no point in trying" game. Even when said team is trash
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Edited by hate n payne: 7/30/2021 7:25:13 PMYou must got some A1 matchmaking then because my lobbies say differently. I feel like I am back in SBMM with worse teammates and no offense to them because they arent the problem. When I tell you, most matches are tryhard or premade teams to solos based, it is saddening. The matches I get become so bad that if I do well in one match, the next 4 are definitely premade teams and they aint there to have fun in a sense of how I view fun in PVP. Straight META, sliding special Stompees users, chasing solo engagements with their whole team, and not even capturing any zones on their sides. They are literally playing Clash as Control. Then you add on teammates who are literally not noticing what they are doing and challenging them back to back, giving them more points and spawn switching then I can count.