When you changed matchmaking in june 2020 (https://www.bungie.net/en/News/Article/49254 ),
you wrote:
"Provide more places where the outcome of the match isn’t as important as enjoying the experience."
Might wanna revise those changes because the current experience is anything but enjoyable for casual player....
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Edited by Yamabushi999i: 7/29/2021 1:02:28 PMIt was an appalling, weak justification that riles me to reread it. Later Cozmo adds [Quote] where players can have a more relaxed experience and just enjoy the Destiny multiplayer sandbox.[/quote] In what universe does a 0.1, 0.3, 0.4, 0.6, etc KDA Vs 18 KDA, 22 KDA stomping that is the norm now equate to a more relaxed experience? For whom? [Quote] Provide more places where the outcome of the match isn’t as important as enjoying the experience[/quote] What they're trying to pass off here is that in a competitive PvP game Bungie knows they're now switching to setting up players to predominantly lose, to be farmed. So they're asking you to play knowing you 'can't win' - ie that you're being deliberately heavily handicapped - just to benefit some players at the direct expense of others. Oh and do enjoy being set up to be farmed! Do they not see the weekly and daily feedback? Community management? You and the team do get that the PvP experience has been destroyed ever since for a majority of casual, beginner, non-meta running, lower skilled player percentage because of this?