It's pretty much a Shotgun & Handcannon PvP game. And I think it always will be unfortunately.
The Shot-Punch instant combo is still alive and well. The prime and then instant agressive Shotgun kill still there.
Peek shooting two tap kill Handcannon still there - via Killclip.
Whether players shift to OTHER archetypes of the same weapons or not is the only realistic change. No real change here, as we've come to expect from the first 3 years.
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Sad reality, you're right. I was thinking about a a couple of nerfs like increasing the spread of pellets from Shotguns while sliding and increasing the time you need to "meele" after a shot. But honestly I don't kjnow if Bungie could do something like this and even if they could, I have no idea of the time they would need to make these changes avaialable.
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Edited by Yamabushi999i: 7/9/2021 12:27:30 PMI suspect the usage and killrate figures won't budge or only to a small degree. So if that happens I can only hope Bungie can rachet up some more changes. But this assumes they actually want weapon diversity - they've long since made their bed and now they have to lie in it. They could start by returning and creating more of the mid to long range maps - another piece of the overall puzzle.