I get that game development is hard, but with a huge team, one that's growing by the day SURELY it wouldn't be THAT hard to give an update on attempts to fix AMD stuttering issues? The fact that the latest AMD GPUs are getting insanely underutulized giving something like 40% of the FPS they are truelly capable of would be one thing, but no updates? Cmon throw us dogs a bone here?
Actually the weirdest part here is that Beyond Light is already kind of optimized for AMD hardware on the consoles. Can't you dudes pull some emulation programming magic to bring those optimizations to the PC?
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I heard Destiny 2 uses DirectX 12 on console, makes better use of cpu's with many threads. Where as Destiny 2 on pc uses single threaded DX11 draw calls. Nvidia's DX11 driver uses a software schedule to take a game's single threaded DX11 draw calls and splits the draw calls across multiple cores. Where as AMD's driver uses a hardware schedule. I wonder if Bungie is working on DirectX 12 support for pc? If so maybe that's why there's a big delay? By the way, apparently Destiny 2 stadia uses Vulkan api.