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5/14/2021 6:23:50 PM
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On one hand I love the idea of legendary items that only a few people ever get to wield, similar to thunderfury or the war glaives from WoW. On the other hand bungies philosophy with exotics is that everyone should eventually get all of them. Which really makes you wonder, is eyes of tomorrow an exception to the rule and fit into category one? I would assume it it. Hear me out, the vex mythoclast had this issue in D1 and they saw it as problematic enough to make the next raid exotic a quest that had a lot less RNG. They continued this for the taken king. Divinity is a quest with no RNG, you just do it. I don't know anything about any other raid exotics from D2 as I just started. That does not matter tho, as they found the formula in D1 for making exotics. If you want everyone to get the exotic you need to make it a quest with very few RNG parts. If you want that elusive item that only the lucky few in the community will have, you make it a drop. Eyes is a drop, yes? This means that the idea is for it to be rare, the only problem is that they are scared to tell the community "yes, some of you will never get it, we designed it that way"
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  • I disagree with this concept on the basis that If I paid for a game, I should be able to at some point in some way, get access to the entirety of the game im paying for. The argument that they wanted to keep the numbers low so its a rare item the truly lives up to the idea of a "legendary" weapon fails to take into account the balance of the game itself. If they make a super powerful rocket launcher that can wipe an entire Gambit team, (Something my friends who have the launcher have done) That skews the balance very heavily towards those who have the weapon to where it would disincentive players from playing gambit. Now that's all generalization as I don't have numbers in front of me to support or refute your idea, I just don't think limiting the number of an item this powerful to only a few and no one else is wise from a balance perspective. Besides, they've already stated eventually the drop chance is 100%, so that tells me their focus is more driving player retention as opposed to keeping numbers of the weapon low. I'm just stating that I think their rate to get the exotic is too low, especially considering the new content coming out is going to drive players from not running this raid as much to try and get this.

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  • The idea that you payed for the game so you should see all the content is flawed. You are not entitled to a flawless trials run, you are not entitled to a solo flawless prophecy run. You paid for the GAME, the game is an RNG loot box where in you kill a boss every week and hope for an eyes of tomorrow, you did not pay for an eyes of tomorrow. Yes, it feels really shitty to die to an eyes in gambit but it feels so much better when you kill them instead. That feeling only exists because of the weapons power, it feels amazing to kill and invader who has eyes. I know how bad it sucks to not have eyes, I don't have one. It would be cool to have one but I think its better for it to be rare. Think about xeno, other than being the go to heavy there is nothing special about it, everyone has one. When you find out your friend has eyes your like "oh shit", when your friend says he has xeno your like "well yeah". Being stupidly rare adds to eyes being special. That's not an opinion, its a fact. When everyone has everything, not only does loot in a looter-shooter become irrelevant but "when everyone is super, no one will be"

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  • im not entitled to a flawless trials run, but i am entitled to attempt the trials run. I can put forth the effort to try for it, and perhaps with enough effort attain that feat. same with prophecy, same with any content in this game. I have the opportunity to play it, unlike if the content was only given to a select few because they were the first to do it which your original argument would do IF applied to the game modes you listed. To make the argument that players should not receive something in the game because the developers wanted the numbers to remain low, denies me content that is in the game through no fault of my own. This is inverse to the idea that randomness prevents the reward and is only a matter of time before it is achieved. I have no delusions to think i am owed anything from this game, far from it, and i even said I didn't think i was, I said I should at some point and in some way should get it. As stated above, I have to put forth the effort to get those thing, which i have no issue with, that is the game. What I do think is that the rate at which this weapon drops is too low compared to the effort that i have put forth. 62 runs, each taking roughly an hour apiece, comes out to a few hours shy of 3 straight days on running DSC. I think that kind of a drop rate, especially after watching one of my friends receive 5 eyes of tomorrow over the same course of time, is ridiculous. To me its indicative of a broken game system, one that should be addressed and fixed, not leaned into.

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