Difference between theorizing and actual implementation. How does it impact random event #12 on x planet on y settings. Completely random shit like the holes that were in DSC when it came out or when warlocks could whither hoard bosses.
How something interacts with telsto, warmind cells, charged with light, exotic perks, other subclasses, in solo, in strikes, in crucible, in gambit, etc.
I’ve done my own revisions of the void subclasses but even I know to get it fully implemented would take egregious amount of dev time. Why do you think the light subclass rework isn’t due until lightfall.
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I agree. But who knows what they’re actually going to do? It’s not like I agree with everything in his videos.