I know stasis was nerfed. So what? Still way better than all light-based subclasses.
Instant freezing (and really, freezing in general) has no place in a movement-based shooter, imo.
PvP on the whole sucks way more than it used to. As they say, you can’t polish a turd, and stasis is a big, stinky one.
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What I want to know is why I'm frozen for longer than Steve Rogers when I get hit, but when I freeze someone, they're out of it in less than two seconds?