The biggest flaw was basing the entire BL expansion around Stasis. Thus it was guaranteed to be NEXT LEVEL OP. Thereby guaranteed to break Crucible. And guaranteed to be P2W.
You can't just buff Light to be as equally overbearing, as equally PvP breaking, as equally PvE dominating even. Not without further shifting the game to a mere push button. Some of Subclasses Supers AND some of the neutral mechanics, grenades & charged melees, will have to come down. Which leaves a sour taste and a feeling of boom & bust. But that's the fault of the flaw at the start.
English
-
Entirely agree. Had Stasis actually been properly balanced, perhaps the first Darkness subclass wouldn't have been perceived as the game changer Bungie wanted it to be from a narrative standpoint. That being said, I still think it is a huge disservice to pvp players to "fire for effect" whenever a new subclass is released. Anyone who doesn't immediately jump on the bandwagon is left in the dust until Bungie finally nerfs the new thing. It happened with Forsaken to a lesser degree and now it happened with Beyond Light. They really need to quit that BS.