When we lost our old DM to school and stuff, all of my friends (a whole 2 people) kinda just put me in the position. I was ok with that, but dang I certainly was not ready. At this point, it's still just the two playing in my world, which is so few I have to use some NPC's so that roles of the party can be filled out. Anyways, It's been kinda fun, but I'd like any and all advice on DM'ing in general. (The campaign is almost entirely homebrew, I just use 5e for base rules and stuffs.)
I'm gonna use an edit as a "mass reply", thanks for the advice, I'll certainly try to incorporate it better into my campaign.
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Edited by The First Aifos: 4/17/2021 7:56:31 PMMe & my friends started up a tabletop group right before the pandemic hit. I was kinda put as default DM—I don’t think anyone else in our group was really up for the position. We played a whopping one session before the pandemic hit, and that’s all we played since. We were playing with Epithet Erased rules, so we didn’t have preset monsters or anything; I had to make [i]everything[/i]. Their powers, the enemies, the maps, the story, everything! I put so much work in and we never got to play. :( Edit: Somehow I missed the part where you asked for advice. I don’t have too much, as I said we only played one game, but I do have one; do some playtesting! You don’t need to play through the whole campaign, but you should play through some of the big encounters, with estimated levels & such, to see if the difficulty curve is about where you want it. Remember to always assume it’ll ge harder for your players than it is for you.