[u]Put heavy or atleast special ammo dispensers for boss rooms[/u] into nightfall strikes.
because killing bosses with only hand cannons for 45 minutes is just awful
especially when they have 10 billions hit points and no enemies spawning around giving you ammo.
JUST put dispencer in center of the room with 3 min coldown like you did with story missions.
-
Games like these have become stingy in power. I've learned how to make this kinda games in 3 easy steps. First, they either make the boss a bullet sponge. If not... Second, they make your guns weak. If not... Third and last, they make you run out of ammo with less chances of replenishing them. Especially heavy and sometimes special. Forcing you to slug it out with the most weakest gun in your loadout. I don't know if that makes the game difficult or just makes it annoyingly artificial. Might as well carry 6 to 8 rounds in a revolver for a feel of reality, right?... They could either make it fun because it's a game. Or just make it artificially difficult and end up annoying like OP said. But then, there are gamers in the community that probably wants to slug it out with a primary, right?...😂 After all, it's Logic! 😂😂😂 💩!