50fps average, but found that altering forced multithreading to true in the cvars.xml would boost this up to the cap 144fps easy. However the game would become unstable with models and textures flashing rapidly sometimes.
It seems that D2 has a problem with multiple cores on amd systems, it's not using all cpu cores it can, and when forced to performance improves massively, but them textures get screwed.
Using 6800xt, a 5900x and got 32gb of ram.
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