JavaScript is required to use Bungie.net

Destiny 2

Discuss all things Destiny 2.
Edited by WatchTheWatcher: 1/22/2021 9:42:48 PM
11

Positive change suggestions

Trying to keep it fresh not salty: - eliminate power levels - Use AI aggression and modifiers to determine difficulty - xp earned from activities, puzzles, & kills unlock end game content - vendors actually sell large loot pool in game or white / green / blue frames that can be upgraded with in game resources - common world drops are resources for in game purchases - rare world drops are high stat gear pieces - no blue drops - no shader drops - end game activities drop rare high stat items - improve lobby balancing and lobby balancing transparency for PvP - introduce in game PvP player rating / ranking - don’t allow joining PvP in progress - Where did Clash go for PvP? Why is this not a primary lobby? - new, larger PvP maps are needed Things going well: - Exotics are in a good place overall with lots of awesome build / synergy possibilities - Europa as a whole is very cool - Lore - Art - Music - Gun feel - Artifact Alternatives to sunsetting: - If location and related missions are not vaulted the associated gear is not vaulted and infusable - “Spend it how you want” model: Replace sunsetting with gear maintenance requiring in game resources to keep gear working. Added with vendors selling defined loot pool - players would have agency to choose when new stuff is easier / more valuable / more fun based on their own assessment of value of resource investment. Hugs and kisses.

Posting in language:

 

Play nice. Take a minute to review our Code of Conduct before submitting your post. Cancel Edit Create Fireteam Post

View Entire Topic
You are not allowed to view this content.
;
preload icon
preload icon
preload icon