Sundial did the targeted loot way better. Not only did it guarantee more than one piece of gear, you didn't have to farm runes, the activity was shorter, and didn't require full team effort, and if I remember correctly, no daily modifiers that made some encounters in menagerie unbearable.
As for forges, they were also not interesting, and hunting god rolls was a huge waste of time. You have to buy the frame with materials that only come from completing forges in small amounts, you can only hold a maximum of 15, and repeatable frames cost 6. Anyway, you need to kill enemies with the type of weapon you are crafing, then you only get one chance at your weapon with like 2 good possible perks after completing the forge.
I hate boring grindy content, so if they're going to do it, go with the sundial type activity: short, simple, and rewards more than one piece of loot so you have less chance of receiving whatever dogshit perks Bungo throws together on a weapon
English
-
Sundial was terrible. It was the one season aside from Drifter where I didn't even bother long enough for the lore.
-
Do you hate sunshine and warm weather too?
-
whatever, at least the loot system was good. Apparently it was also the most well received seasonal event so far, but you can't please everyone. I hated menagerie, from terrible matchmaking, to awful and awfully boring encounters, to idiotic daily modifiers like blackout with the hunt or mockery, or grounded and really any burn on the arcborne, gauntlet, or boss encounters
-
I loved the sundial. It was the best seasonal activity to date, and should be brought back ASAP.