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Edited by mikeyrox1234: 1/17/2021 3:39:27 PM
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Am I the only one that found Menagerie rather boring to play? 😂 It was fun at first but after doing it over and over again with the occasionally thumbless teammates it got boring. That’s too be expected though considering that you cannot guarantee an activity will always be fun. I think most people were just a fan of the loot system it had rather than the actual activity itself.
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  • It became Strike 2.0 really fast. Randos DPSing the boss like crazy.

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  • It was a slog on bad modifier days. Brawler + Grounded days were probably the worst for me. I can tolerate Grenadier + Blackout, but Heavyweight was the day to farm it. If you had a good team of blueberries, it was quick, but sometimes you get terrible players along with some AFK players.

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  • Bungie could have added a few more zones or different encounters within each zone to keep it fresh. But compared to Wrathborn and Empire hunts it was amazing. It also would have been a lot easier to implant than two new mediocre game modes.

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  • Most activities get boring fast after playing it enough times. The loot system was the main reason it lasted as long as it did and why the Sundial was the most popular seasonal activity thus far.

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  • [quote]Most activities get boring fast after playing it enough times. The loot system was the main reason it lasted as long as it did and why the Sundial was the most popular seasonal activity thus far.[/quote] I’d love a legit horde mode similar to COD Zombies or Resistance from Division. Endless rounds until you die. After reaching certain rounds you get exclusive rewards and better quality loot 🤷🏼‍♂️.

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