I have much lower performance since Beyond Light launched (if this is because of the new lighting system, then it is not worth it).
Before BL, I was able to play in 1800p60 on an RTX 2070 SUPER. When BL came out, I had to go down to 1440p60.
Now I upgraded to an RTX 3080 and I cannot keep constant 60 FPS in native 4K, I get occasional drops. I had to lower the internal resolution to 90% (I would probably get 125% before the expansion).
I am also getting regular micro-stutters while simply traversing the world. I did not have that before.
Lower performance would not be that big of a problem if the game made use of [b]Temporal Anti-Aliasing[/b] (standard in almost every game now).
Aliasing in this game is absolutely terrible, just disgusting. In other games, 1080p with TAA looks better than 4K with SMAA/FXAA. [b]You have to implement this[/b].
DLSS 2.0 would be very useful as well.
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