It's just literally beyond unacceptable how far the gap is between hunters to titans. Warlocks I feel like have a higher-then-middle ground as well in BOTH pve and pvp and the main M A I N complaint about hunters in pvp is that the dodge breaks your bullet magnetism which is "op", while that's not part of the clip above (that's more about invis being terrible.) it's still something I hear youtubers complain about which is ridiculous. If I can hit a hunter dodging and even invis SO CAN THESE TOP LEVEL PLAYERS.
All I'm saying is, Titans get a Fortnite wall and a one-shot noskill melee that heals/overshields them or suppresses others etc.
Warlocks get rifts for damage and overshield plus the ability to fly around insane amounts in pvp + their ranged melee options are all op.
Hunters: Get's backflip. Get a knife that one shots on A HEADSHOT on an AWFUL pvp class, invis and dodge do basically nothing to a semi-decent player, it's also a joke in pve as shown in the clip. We get a smoke bomb....that's all and it sucks, and all Hunter Arc subclasses are basically unused for good reason: They just aren't good.
The only arguments I see happening against this are people deadset on getting into it with me because their mains were called out and this is about BALANCE and fixing issues that make hunter extremely unreliable (having QOL changes etc.) The state of Hunters are the worst by miles right now compared to any other class.
-
That video does a very poor job of even getting anywhere close to supporting your point. You backed out from an angle, which is the last they saw you at and mobs will keep shooting there until they see you somewhere else, you then proceeded to stealth and approach them coming in at the exact same point they last saw you, of course you're going to get obliterated doing that, approach them from a different route while stealthed or you're just going to get vaporized all the time.